Rainbow Six Tactics aims to limit repeat Operator picks with fatigue and injuries
TechRadar quotes the game's director describing the systems as a way to “push players to use their tools and shuffle their roster” every mission.
TLDR
Players won't be able to repeatedly choose their favorite Operators in Rainbow Six Tactics because of its fatigue and injury systems, TechRadar reports, citing the game's director. The stated goal is to encourage players to use their tools and change their lineup each mission.
Rainbow Six Tactics aims to limit repeat Operator picks with fatigue and injuries
TechRadar quotes the game's director describing the systems as a way to “push players to use their tools and shuffle their roster” every mission.
TLDR
Players won't be able to repeatedly choose their favorite Operators in Rainbow Six Tactics because of its fatigue and injury systems, TechRadar reports, citing the game's director. The stated goal is to encourage players to use their tools and change their lineup each mission.