Nintendo releases first two parts of Ocarina of Time remake interview
Producer Eiji Aonuma explains why he asked the team to remove proposed fast-travel points from the Switch 2 remake.
TLDR
Nintendo has released the first two parts of its Ocarina of Time developer interview ahead of the Switch 2 remake’s planned Nov. 5 launch. Producer Eiji Aonuma describes the rebuild as a possible source of ideas for future Zelda games and recalls removing added fast-travel points because they diminished moments of discovery. He also revisits how Z-targeting addressed combat and camera control in the Nintendo 64 original.
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