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Ocarina of Time remake’s ReDeads got a horror nerf, producer says
Hidemaro Fujibayashi says improved sound, graphics and movement made the remake’s ReDeads scary enough to dial back.
TLDR
Even Nintendo had a limit for ReDead nightmare fuel, according to producer Hidemaro Fujibayashi. He told GameSpot, in comments reproduced by GamesRadar+, that the Ocarina of Time remake’s upgraded sound, graphics and movement made the zombie-like enemies “very, very scary.” The team dialed them back to avoid changing the experience it wanted to preserve.
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