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Bloodborne's Experimental PC Port Could Bring Steam Deck Play Closer

The experimental port makes Steam Deck play more realistic, but it isn't ready for everyone yet.

WccftechWC
GameGPUGA
Scorched KnightSK
18 Sources, 2d ago, first seen 2d ago

TLDR

GameRant says Bloodborne's new PC port makes playing on Steam Deck more realistic than ever. The port remains experimental, though, and isn't ready for everyone yet. Wccftech reports that bbport is available to download, but requires the original game files.

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3.1M

18 Sources, first seen 2d ago

44.5K likes336 comments26.4K saves3.1K reposts

Combined views

3.1M

18 Sources, first seen 2d ago

44.5K likes336 comments26.4K saves3.1K reposts
Bloodborne's Experimental PC Port Could Bring Steam Deck Play Closer
Image: Sony Interactive Entertainment

The community-made bbport project now offers a downloadable Windows build that runs Bloodborne’s original PlayStation 4 x86-64 code directly on Windows 10 and 11, translating its graphics to Vulkan. It is not an official Sony or FromSoftware release, and it includes no game files: players need their own decrypted CUSA03173 dump, with version 1.09 required for the community’s frame-rate, resolution and effects patches.

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The Steam Deck case rests on optimization work rather than a blanket compatibility promise. The repository’s history documents fixes for the Deck and other integrated GPUs, while Wccftech reports that bbport’s split GPU workload is designed to scale with available hardware threads, including the Deck’s. The project also offers adjustable resolution, DLSS, FSR 3.1 and FSR 4, plus frame-rate caps up to 120 FPS by default.

There are still sharp edges. The project says some AMD cards can crash when the game world loads, the character-creation preview is blank, and movement slows above roughly 120 FPS. Online play is also labeled beta: messages, bloodstains and wandering ghosts work, but bell-based summoning was not yet confirmed in the README snapshot. Destructoid notes that the build still relies on a shadPS4-derived renderer and that full playthroughs had not yet been verified.

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Useful links

Critical Hits 1.0 · YouTube

BLOODBORNE GANHA VERSÃO NATIVA PARA STEAM DECK E LINUX, VEJA COMO INSTALAR

Joga Dluz · YouTube

BLOODBORNE NO PC COM BBPORT! PORT NATIVO OU EMULADOR? A VERDADE REVELADA!

El Menú del Gamer · YouTube

¡BOMBAZO! BLOODBORNE YA ESTÁ EN PC | NUEVO PORT PARA WINDOWS + HASTA 120 FPS

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Positive——Negative

Summary

Not enough discussion yet.

No sentiment analysis available yet.

Related Videos

  • BLOODBORNE GANHA VERSÃO NATIVA PARA STEAM DECK E LINUX, VEJA COMO INSTALARCritical Hits 1.0 · YouTube
  • BLOODBORNE NO PC COM BBPORT! PORT NATIVO OU EMULADOR? A VERDADE REVELADA!Joga Dluz · YouTube
  • ¡BOMBAZO! BLOODBORNE YA ESTÁ EN PC | NUEVO PORT PARA WINDOWS + HASTA 120 FPSEl Menú del Gamer · YouTube

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  • BLOODBORNE GANHA VERSÃO NATIVA PARA STEAM DECK E LINUX, VEJA COMO INSTALARCritical Hits 1.0 · YouTube
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  • ¡BOMBAZO! BLOODBORNE YA ESTÁ EN PC | NUEVO PORT PARA WINDOWS + HASTA 120 FPSEl Menú del Gamer · YouTube

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21 Sources

YouTubebloodborne p2p proof of concept219d
thehuntersdream.comBloodborne - Dashboard
GitHubGitHub - Supermedo/bloodborne_pc: Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
Wccftech@wccftechFromSoftware's Bloodborne finally hits PC with unofficial native port, 11 years after its PlayStation 4 release. 🔗 https://wccf.tech/1lcbk2d
GameGPU@GameGPU_comhttps://en.gamegpu.com/news/igry/v-bloodborne-na-pk-zarabotal-multipleer-blagodarya-emulyatoru-shadps4 Bloodborne on PC has received working multiplayer functionality through the ShadPS4 emulator. Members of the PC gaming community confirmed that player ghosts, messaging notes, and cooperative summoning are fully operational via custom shadNet server networks. The online gameplay runs consistently even on modest configurations, including an Intel Core i5-9400F processor paired with 16 GB RAM and an NVIDIA GeForce GTX 1660 SUPER or RTX 3060 graphics card. Custom servers handle match signalling and player authentication while actual gameplay uses peer-to-peer data transmission, maintaining responsive action without Sony network access. Players can configure the netplay options using BBlauncher, which also bundles community patches to eliminate graphics bugs and unlock 60 fps frame rates. #Bloodborne #ShadPS4 #Emulation #Multiplayer #PCGaming #Coop #Modding2d
Scorched Knight@KnightScorchedThe Hunter's Dream Release Trailer: #Bloodborne PC This project does not use any shadps4 code, and all this hard work is thanks to @droogie1xp , and the testers who put in the time to find bugs and other issues. I am proud to have been a part of this project! (1/3)2d
Kyoski@Kyoskiqtbtw we just released #Bloodborne PC yall can go try it, https://thehuntersdream.com/ lot of the work is done by metrik and @droogie1xp. have a cursed video from our testing lmao2d
freecss99@freecss_99Bloodborne pc nativo el mejor souls sin duda despues de ds1 https://www.pcmrace.com/2026/10/06/bloodborne-pc-port-nativo-windows/2d
Destructoid@destructoidBloodborne on PC is almost a reality as a modder successfully ports it to Windows without requiring an emulator. The port still utilizes parts of ShadPS4's framework and backend elements, but this is nevertheless as close to native PC Bloodborne as we've ever been. Read more here: https://www.destructoid.com/the-bloodborne-pc-port-is-almost-complete/2d
Chris Mizo@MizoChris🚨 BLOODBORNE IS NOW RUNNING NATIVELY ON PC WITH ONLINE MULTIPLAYER! 🤯🔥 This is NOT traditional PS4 emulation. • New project is called bbhost • Runs on Windows AND Linux • Bloodborne’s original PS4 x86-64 game code runs directly on the PC CPU • No CPU interpreter or recompiler • PS4 system libraries are reimplemented for PC • All 660 named system functions imported by Bloodborne have implementations • Graphics are translated to Vulkan • Supports 60 FPS and higher frame caps • Supports ANY resolution • Native 21:9 + 32:9 ultrawide support • Adjustable FOV • Keyboard + mouse support • Rebindable controls • Proper PC graphics and effects menus • Mods are supported • Randomizer, Boss Rush and gameplay mutators already exist • Character appearance editing has been restored • You can RESPEC your character • Steam Deck is supported • Online multiplayer works through The Hunter’s Dream private server • CO-OP works • INVASIONS work • Blood messages work • Bloodstains + death visions work • Wandering player ghosts work • Summon signs work • Chalice Dungeon glyphs work • The Hunter’s Dream even has a LIVE MAP showing hunters moving through Yharnam • Windows and Linux players are supported • You still need your own Bloodborne 1.09 game dump The Hunter’s Dream server allows bbhost and shadPS4 players to exist in the SAME persistent world for messages, bloodstains, ghosts and Chalice Dungeons. Actual co-op and invasions currently stay between players using the same client. Sony still hasn’t given us Bloodborne on PC, so the community is apparently just building the PC version themselves. 💀 This is WAY beyond where Bloodborne on PC was even a year ago.2d
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    Bloodborne (2015)FromSoftware

    21 Sources

    YouTubebloodborne p2p proof of concept219d
    thehuntersdream.comBloodborne - Dashboard
    GitHubGitHub - Supermedo/bloodborne_pc: Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
    Wccftech@wccftechFromSoftware's Bloodborne finally hits PC with unofficial native port, 11 years after its PlayStation 4 release. 🔗 https://wccf.tech/1lcbk2d
    GameGPU@GameGPU_comhttps://en.gamegpu.com/news/igry/v-bloodborne-na-pk-zarabotal-multipleer-blagodarya-emulyatoru-shadps4 Bloodborne on PC has received working multiplayer functionality through the ShadPS4 emulator. Members of the PC gaming community confirmed that player ghosts, messaging notes, and cooperative summoning are fully operational via custom shadNet server networks. The online gameplay runs consistently even on modest configurations, including an Intel Core i5-9400F processor paired with 16 GB RAM and an NVIDIA GeForce GTX 1660 SUPER or RTX 3060 graphics card. Custom servers handle match signalling and player authentication while actual gameplay uses peer-to-peer data transmission, maintaining responsive action without Sony network access. Players can configure the netplay options using BBlauncher, which also bundles community patches to eliminate graphics bugs and unlock 60 fps frame rates. #Bloodborne #ShadPS4 #Emulation #Multiplayer #PCGaming #Coop #Modding2d
    Scorched Knight@KnightScorchedThe Hunter's Dream Release Trailer: #Bloodborne PC This project does not use any shadps4 code, and all this hard work is thanks to @droogie1xp , and the testers who put in the time to find bugs and other issues. I am proud to have been a part of this project! (1/3)2d
    Kyoski@Kyoskiqtbtw we just released #Bloodborne PC yall can go try it, https://thehuntersdream.com/ lot of the work is done by metrik and @droogie1xp. have a cursed video from our testing lmao2d
    freecss99@freecss_99Bloodborne pc nativo el mejor souls sin duda despues de ds1 https://www.pcmrace.com/2026/10/06/bloodborne-pc-port-nativo-windows/2d
    Destructoid@destructoidBloodborne on PC is almost a reality as a modder successfully ports it to Windows without requiring an emulator. The port still utilizes parts of ShadPS4's framework and backend elements, but this is nevertheless as close to native PC Bloodborne as we've ever been. Read more here: https://www.destructoid.com/the-bloodborne-pc-port-is-almost-complete/2d
    Chris Mizo@MizoChris🚨 BLOODBORNE IS NOW RUNNING NATIVELY ON PC WITH ONLINE MULTIPLAYER! 🤯🔥 This is NOT traditional PS4 emulation. • New project is called bbhost • Runs on Windows AND Linux • Bloodborne’s original PS4 x86-64 game code runs directly on the PC CPU • No CPU interpreter or recompiler • PS4 system libraries are reimplemented for PC • All 660 named system functions imported by Bloodborne have implementations • Graphics are translated to Vulkan • Supports 60 FPS and higher frame caps • Supports ANY resolution • Native 21:9 + 32:9 ultrawide support • Adjustable FOV • Keyboard + mouse support • Rebindable controls • Proper PC graphics and effects menus • Mods are supported • Randomizer, Boss Rush and gameplay mutators already exist • Character appearance editing has been restored • You can RESPEC your character • Steam Deck is supported • Online multiplayer works through The Hunter’s Dream private server • CO-OP works • INVASIONS work • Blood messages work • Bloodstains + death visions work • Wandering player ghosts work • Summon signs work • Chalice Dungeon glyphs work • The Hunter’s Dream even has a LIVE MAP showing hunters moving through Yharnam • Windows and Linux players are supported • You still need your own Bloodborne 1.09 game dump The Hunter’s Dream server allows bbhost and shadPS4 players to exist in the SAME persistent world for messages, bloodstains, ghosts and Chalice Dungeons. Actual co-op and invasions currently stay between players using the same client. Sony still hasn’t given us Bloodborne on PC, so the community is apparently just building the PC version themselves. 💀 This is WAY beyond where Bloodborne on PC was even a year ago.2d
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