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Free-to-play playtime broadly flat from 2021 to 2025 as PC gacha grows

GamesIndustry.biz reports that Newzoo found free-to-play’s share of PC and console playtime fell 2.9 percentage points, to 29.3%.

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1 Source, 27m ago, first seen 27m ago

TLDR

GamesIndustry.biz reports that Newzoo found free-to-play hours stayed broadly flat from 2021 to 2025 across the PC and console markets it studied, even as free-to-play’s share of playtime fell. PC gacha playtime grew 92% over that period, adding 864 million hours, but Newzoo says that growth did not translate into proportionate revenue.

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384

1 Source, first seen 27m ago

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Combined views

384

1 Source, first seen 27m ago

1 saves1 reposts
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GamesIndustry@GIBizFree-to-play playtime is broadly flat as gacha RPGs drive PC growth, says Newzoo https://www.gamesindustry.biz/free-to-play-playtime-is-broadly-flat-as-gacha-rpgs-drive-pc-growth-says-newzoo27m
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    GamesIndustry@GIBizFree-to-play playtime is broadly flat as gacha RPGs drive PC growth, says Newzoo https://www.gamesindustry.biz/free-to-play-playtime-is-broadly-flat-as-gacha-rpgs-drive-pc-growth-says-newzoo27m
    Today's Rank

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    Today's Rank

    #2