152 Comments
- hydroplane, on 05/27/2008, -0/+61I noticed that the dwarfs on level 4 look too much like the elves on level 6.
Maybe we could just render them a different color. It would be cheap and effective. - MasterPlayer, on 05/27/2008, -13/+47You can tell Microsoft wanted Team Ninja to push the game out quickly and before MGS4 so they could steal some of its thunder. It's a shame really, with more time they could have fixed the framerate and camera issues in the game.
- bizarrorollins, on 05/27/2008, -3/+31Not Acceptable
- drlha, on 05/27/2008, -0/+20Yes, but GTA4 doesn't require split second precision in combat like Ninja Gaiden does.
- kingmanic, on 05/27/2008, -0/+18Well. Just deserts for a loud mouthed visionary. NG was full of awesomeness and innovation but took years to percolate. It seems Itagaki needs more time but his publisher (MS) doesn't want to wait. Advanced reviews seem to put NGII in the "good but unremarkable" category. I hope it doesn't suck outright.
- mrelusive, on 05/27/2008, -7/+24CVG doesn't exactly have the greatest track record for posting factual news or reports...
- houndeyex, on 05/27/2008, -2/+15It's only not acceptable because this is a console game. If it was a PC game, they would be like "***** optimizing. Everyone who complains should go buy new hardware."
- mywhitenoise, on 05/27/2008, -1/+14Why is the question asked every ***** day?
- INTERNETMASTER, on 05/27/2008, -5/+18'By Itagaki's own admission, there's nothing more to be done with his famed third-person action series, so Ninja Gaiden II will be the last in the series.
Downers
Horrible camera (still!)
Occasional slowdown
Mid-combat loading
Too similar to the original'
xD - Nath4n, on 05/27/2008, -2/+14Eurogamer review:
http://www.eurogamer.net/article.php?article_id=14 ...
"What aren't a matter of opinion, however, are the technical flaws. Frame-rate is a persistent issue, and while a little slowdown can actually look quite cool in places, it's not so great when it prevents you from pulling off a move in combat or just makes the whole display laggy. This is especially noticeable if you're running in 1080p - we had to drop our 360's display back to 1080i to get the game to run at an acceptable frame-rate, and this on a brand new 360 running a boxed copy of the PAL release." - thesauce, on 05/27/2008, -8/+20I ***** hate digg. The article mentions it has SLIGHT slowdowns and everyone acts like it's a ***** dealbreaker. The people here are so stupid they probably didn't even read the review.
- Aplmf, on 05/27/2008, -3/+14Framerate issues on consoles sucks hard because you cant do anything about it.
- SHUUTOBI, on 05/27/2008, -12/+2350% of the time in GTA4 multi-player for the 360(retail) it has a frame rate below 15fps, that didn't stop people from buying it...
I'm not console gamer, but y'all guys need to demand 30 or 60fps min games.
Now they keep saying the retail version of this game will not be like that, so good luck to y'all on that... - Evi1d33d, on 05/27/2008, -0/+10He said multiplayer.
- Traiklin, on 05/27/2008, -2/+12that's what the patch will be for.
- TheConman, on 05/27/2008, -7/+16oh it will, i can promise you that
- ChinezePanda, on 05/27/2008, -2/+11Ninja Gaiden gets to the point where its so aggravating its almost unplayable.
NG will not steel ANY of MGS4's thunder.. basically cause well... its a 360 game and MGS4 is on PS3.
Granted I am a multiplatform gamer, but the two audiences are not the same.
NG is a rent from gamefly for me. - odseraphim, on 05/27/2008, -1/+8and 60% of the time, it works EVERY TIME.
- bmoretz82, on 05/27/2008, -0/+7Pussy
- relaxeder, on 04/17/2009, -0/+7Well ***** THAT GUY.
- Melodik, on 05/27/2008, -3/+9No, it's because it's Ninja ***** Gaiden.
- FecalHurler, on 05/27/2008, -1/+6Terrible joke. But out of pity, I dugg you.
- aspec, on 05/27/2008, -2/+7No demo for you. Next!
- Teej, on 05/27/2008, -0/+5He'll do it live.
- relaxeder, on 04/17/2009, -6/+11"Microsoft Sequels™ -- Make it faster! Make it cheaper! Hey, how come this game plays like *****?"
- relaxeder, on 04/17/2009, -1/+6Bummer! I totally fell in love with the original Ninja Gaiden when I played it. I must have finished it two or three times, and then went out and bought NG: Black so I could beat it again. I think it really is one of the flawless, genuinely fun hack-and-slash fighter games out there.
I was *really* excited for NG2 until I started checking out some of the reviews and hearing about the problems its having. I hope Itagaki goes back on his word not to tweak and rerelease it like they did with the first one. Team Ninja isn't known for leaving their games plagued with technical issues, but I'm sort of pissed that they tapped Microsoft to publish this thing because you can be near-certain this boils down to a classic case of timeframe crush. - wild, on 05/27/2008, -0/+5That doesn;t negate the request for a source on "50% of the time."
I have only had a couple of hiccups in multiplayer, and that was when there were 6 or 7 explosions on-screen. - frygar, on 05/27/2008, -8/+13"Microsoft Sequels TM - They're not just good, they're good enough!"
- alilhappything, on 05/27/2008, -2/+6I am playing Ninja Gaiden Black right now. Yes the camera isn't awesome and the loading sucks but those are minor issues IMO. The gameplay is so intense, fun, and challenging, it tends to overshadow the shortcomings.
- mywhitenoise, on 05/27/2008, -2/+6Didn't Gears Of War take a year to come out?
Anyway, my first big title was Ratchet and Clank, and I had fun with Warhawk, Resistance, and Motorstorm before that. - Neo829, on 05/27/2008, -0/+4You must be AWESOME to be able to type a comment on Digg and play NG:B with the remaining hand. And people say the game is too hard.
- TheUngod, on 05/27/2008, -1/+5Adios turd nugget
- kingmanic, on 05/27/2008, -0/+4"wtf is "zironium"?"
It's what zerglings are made of. - sovietninja, on 05/27/2008, -1/+5GOW has slowdowns, GTA 4 has slowdowns, Halo 3 has slowdowns, DiRT has slowdowns. People talk about optimizing, but you do know what that really means right? Reducing the number of polygons or textures used in a scene. at the expense of scene complexity. It's the difference between Crysis Medium Settings and Crysis Very High.
I find it acceptable, unless the game looks like ***** like Turning Point: Fall of Liberty. - Halokhan, on 05/27/2008, -0/+4Where's the demo at Itagaki? Put up or shut up.
- inactive, on 05/27/2008, -4/+8Who cares? Probably everyone who dugg this story, Einstein.
- BitKid, on 05/27/2008, -0/+4Yes, but what an amazing title it will be. Mwahahaha.
- BlackholeStorm, on 05/27/2008, -0/+4Itagaki said that NG2 is the last game in the series.
- mrbroli, on 05/27/2008, -11/+15Old news... Ninja Gaiden II is 18 years old this month. Why is this on the front page of Digg?
- Azimuth1, on 05/27/2008, -0/+4So in most cases, the beta version comes out after the final version?
- jebzaki, on 05/27/2008, -7/+11please ninja gaiden 2 dont let me down
- relaxeder, on 04/17/2009, -0/+3...So does this mean for once I'm not going to be punished for playing on a ***** 480p standard def?
- spiraltri3e, on 05/27/2008, -0/+3Y'all?
- calibration, on 05/28/2008, -0/+3Slows down in multiplayer when there are 16 players.
- inactive, on 05/27/2008, -2/+5No *****, it's pretty obvious to me that NG2 shouldn't be considered an MGS4 competitor, they're not even in the same space. One is a crazy hard slash-em-up with crazy Kill Bill blood effects, the other is a stealthy sneaky game with a heavy narrative.
Then again, Microsoft really doesn't have anything great on the table this year...they blew their wad last year. - jesushitler, on 05/27/2008, -1/+4why? does it scare you?
- CiXeL, on 05/27/2008, -1/+4The dark sword of chaos rocks!
and those cut scenes are so state of the art! - EvilFerret, on 05/27/2008, -0/+3I've never encountered slowdown in GTAIV multiplayer. I'm sure it's not running at a steady 60FPS, but it definitely isn't 15FPS 50% of the time.
- dsmx, on 05/27/2008, -0/+3Go read the eurogamer review...
- sovietninja, on 05/27/2008, -0/+3No. Aplmf is right, it's a difficult choice to say "well we went over our graphical budget, after spending millions on the art. Let's release our game with the graphical complexity of Turning Point: Fall of Libery. Make sure it runs at 60 fps."
I prefer some slowdown, as long as it looks" teh awesome". -
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