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73 Comments
- inactive, on 10/12/2007, -7/+41i for one welcome our javascri... aww ***** it, BOOM, HEADSHOT!!!
- Brickhaus, on 10/12/2007, -1/+16Slick. Bring on the timekillers for myself and my co-workers.
- SpaceDreamer, on 10/12/2007, -2/+15yep, this thing just forced me to install firefox. ( which took 1 minute )
- merreborn, on 10/12/2007, -2/+12Looks like wolf3d, but performs like doom3. This machine's an Athlon 64 3400+, and I was getting less than 10 FPS in high detail textured mode.
I don't think we'll be seeing any major FPSes in the javascript any time soon. Shockwave's much better suited to the task anyway. - armbar, on 10/12/2007, -0/+8http://www.jslint.com
Opera has a great built in error reporting tool. I hear Firebug is awesome as well.
You must've stopped doing web dev in 1997. - homestar14, on 10/12/2007, -1/+9Wow, that is pretty amazing. The 3D Shooter concept was insane. I had to right click to make sure it wasn't flash!
- merreborn, on 10/12/2007, -1/+9"Ahh javascript.....can't debug you"
Microsoft makes a fully featured javascript debugger (runs in Visual Studio), which works with IE. I used it all the time 5 years ago.
Firefox has Venkman.
...so, um, what? - dylanrush, on 10/12/2007, -2/+9My overclocked e6300 with dual Nvidia 7800GTs is hiccuping rendering Doom-quality graphics.
This is stupid. The Internet is capable of so much more, but is hindered by the fact that web programmers are stuck in a paradigm of always using old protocols to do new things. The Web 2.0 is slow and bandwidth consuming because its based on 10 year old programming languages.
Someone needs to step up to the plate and create a better framework for these kinds of applications to run on. - Icklehamsta, on 10/12/2007, -0/+6I can tell the kids at school will love these.
- arnar, on 10/12/2007, -0/+6Javascript.. and no, it's not the same thing.
- inactive, on 10/12/2007, -0/+6Anyone else see this as an opportunity? Opera for the Wii has support for Javascript. If they can make an MSX emulator, why not an NES one? Of course it would take some crazy optimizations, but still it's an idea.
- inactive, on 10/12/2007, -0/+5Problem with the 3D shooter is you *CANT SHOOT*! (Yes, I know its a proof of concept; but shooting is the entire concept of an FPS) Its neat though and I was quite amazed.
- rockforever, on 10/12/2007, -0/+5Wow, the untextured version runs great. The textured version runs SLOOOW for me, but i'm on my underpowered laptop
- DAaaMan64, on 10/12/2007, -0/+4That is cool and all but I couldn't diagonally strafe, does javascript even support to keys down at the same time?
- arnar, on 10/12/2007, -0/+4These are giving my CPU fan a healthy exercise..
- Mejogid, on 10/12/2007, -0/+4And it's actually from far cry... as credited. Do you expect him to create his own models and textures for a javascript proof of concept?
- steven401, on 10/12/2007, -3/+6Must be because IE can't handle it. 8-D
- JoWiGo, on 10/12/2007, -0/+3Yeah, but they are showing that javascript can handle it. It's a proof of concept
- steven401, on 10/12/2007, -2/+5Phosphor ownZ, crap bots though.
- annonimality, on 10/12/2007, -0/+3I actually prefer to use HTML to code my first person shooters.
- NealV, on 10/12/2007, -0/+3I've always enjoyed working with SVG. There were some pretty cool things you could do with it, but it seems like canvas will be getting all the attention. For instance, compare my attempt at a game (http://neal.venditto.org/articles/86/svg-in-space/) to the Unreal Soccer game (http://henrikfalck.com/unrealsoccer/) :-/
- Me0wmix, on 10/12/2007, -1/+4Wow.. looks like wolf3d
- washcapsfan37, on 10/12/2007, -0/+3How, praytell, could PHP do a better job? Do you even KNOW what PHP does?
- rmones, on 10/12/2007, -0/+2@dylanrush
I can tell you have absolutely no idea what your talking about.
By the way:
A lot of the web 2.0 fads (such as ajax) have increased bandwidth efficiency.
Your computer specs are not the limiting resource right now.
Java, for example, is a language that should be praised due to its cross compatibility and ease to implement. These coders should be praised, not bashed. - dotMH, on 10/12/2007, -1/+3I read it was now compatible with IE thanks to Google.
- jordan314, on 10/12/2007, -2/+4A First Person Shooter in javascript?
A First Person Shooter in javascript! Holy crap! - arnar, on 10/12/2007, -2/+4http://www.getfirebug.com/ if you have firefox
- inactive, on 10/12/2007, -1/+3do you mean http://www.wolf5k.com/ ?
5k of javascript for a FUNCTIONAL fps, not just running around in a maze. - joshduck, on 10/12/2007, -0/+1@rmones. Obviously you don't know what you are talking about either. JavaScript has absolutely nothing to do with Java.
Dylanrush is right to some extent. These demos are neat to see, but for real world application pretty pointless. We already have technologies like Shockwave which are more suited to web games. - Relinquished, on 10/12/2007, -0/+1I managed to create a tictactoe game in DHTML, it mus have taken absolutely ages to create something like this...many many many lines of code.
I'm sticking with C++. :p - hello2usir, on 10/12/2007, -0/+1Since PHP can interface with COM and Win32 APIs, then I'd say PHP is well equipped to handle a program like this.
So, yeah, it's capable. But it would probably be just as crappy as the Javascript version. Maybe a little faster but not by much. - netferret, on 10/12/2007, -0/+1ok it does work on IE7 by the looks of it, it was the sites fault though for saying most of the examples were not compatible.
- chessmaster2000, on 10/12/2007, -3/+4The games written for javascript are incredibly bad.
Go with a good online FPS such as Phosphor:
http://www1.rasterwerks.com/game/phosphor/beta1.asp - inactive, on 10/12/2007, -0/+1Wake me up as soon as they get OpenGL oder DX support ;)
- pcx99, on 10/12/2007, -1/+2|||||| Someone needs to step up to the plate and create a better framework for these kinds of applications to run on. |||||||
It's called flash/shockwave.
Canvas isn't made to do first person shooters, it's so a web page can do graphs and charts and other simple stuff. Pushing canvas to do first person shooters is like pushing DHTML to do lemmigns ( http://www.elizium.nu/scripts/lemmings/ ) you can do it but the question is why would you want to? :) - targetX, on 10/12/2007, -1/+2No.
- scottschiller, on 10/12/2007, -0/+1NealV: You mean Asteroids? (your link was kinda broken).
http://neal.venditto.org/xmp/asteroids.xhtml
Pretty good! - iamp01, on 10/12/2007, -0/+1We're not quite there yet but some internal builds of Opera, and Firefox, have had OpenGL - 3D Canvas for respectively ~20 and ~10 months. Alas so far they are more proof of concept work and need some specification work and more testing before a public release. See:
* http://my.opera.com/WebApplications/blog/show.dml/261474
* http://annevankesteren.nl/2006/05/canvas-3d
* http://blog.vlad1.com/archives/2006/05/17/106/
* http://people.mozilla.com/~vladimir/xtech2006/ - inactive, on 10/12/2007, -0/+1Wow - Just Wow. I haven't tried them on a really slow computer, but on my Windows box (which isn't very speedy) they all ran smoothly in Firefox.
- docsavatchniya, on 10/12/2007, -0/+0...my thoughts, exactly...too fragging cool, imho...lol...ima go kick some bot tail...
...peace...
doc - chaoskaizer, on 10/12/2007, -0/+0very creative I'm sure more will come
- rowanjl, on 10/12/2007, -1/+1The language is fine, however the platform (your web browser) might not be.
- jonnyq, on 10/12/2007, -0/+0just by reading the specs, it looks like it would take 3 times as much code to do this in SVG as with canvas. SVG is great and all, but I kinda feel like canvas is more suited for this. I guess they both really have their benefits, so I guess it depends on what you're doing at the moment.
- Ricky28269, on 10/12/2007, -0/+0Also Wolf is black-and-white, pixelated, and works on a smaller variety of browsers (not Firefox 2.0 for me, probably not other browsers too). But on the plus side, it's freakin awesome and the first and only of its kind!
- antdude, on 10/12/2007, -1/+1Nice Far Cry models. ;P
- inactive, on 10/12/2007, -1/+1proof of concept.. righty.. buy i can go forward and turn midjump. maybe i'm wearing a jetpack
- cbmeeks, on 10/14/2007, -1/+1JavaScript? FPS? Together? yawn...
Sorry....but it's going to take a lot more than a fps to get me all hot and bothered about JS.
no diggy
http://www.codershangout.com - dylanrush, on 10/12/2007, -1/+1If you are going to require Flash to be installed anyway, why not just make a Flash FPS?
Internet programming is retarded. - ankut, on 10/12/2007, -0/+0Awesome Lemmings game done completely in DHTML:
http://www.elizium.nu/scripts/lemmings/index.php?p=23911&t=26555 - jonnyq, on 10/12/2007, -0/+0The spec that defines the canvas tag and its api also implies that there will/may be a 3D version of the spec in the future, which will make stuff like this more workable without being a kludge. But yeah, awesome that it works now to whatever degree.
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