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Paint Ball - Another Flash Game Inspired by Line Rider
armorgames.com — A fun physics-based game in which you have to guide the ball to the goal by drawing lines.
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- Ashkc88, on 10/12/2007, -3/+72WOW, what is up with the 3rd level?
- theConstruct, on 10/12/2007, -3/+87What? The penis level? What's wrong with that? All great games have a penis level.
Think of the classics like Pac-Man: level 15 was a penis maze. Level 45 of Load Runner had a box of gold stuck in a brick scrotum. There was a penis board in Q-Bert, Gauntlet, Super Mario Bros, and the original Wolfenstein had a testicle room.
It's tradition. - j10s, on 10/12/2007, -3/+26Hey, it's not like anyone here draws penises in line rider, right?
- gonephishin, on 10/12/2007, -2/+55How about what's up with all the levels? On the whole, the level design leaves was piss-poor. Usually the focus is more about the childish images they drew than about actually making the goal of getting the ball to the end. (OMG, LMFAO a pen15!!1!!??) With some interesting and difficult level design, this could be a lot of fun. As it is, almost every level could be completed with just one or two quick lines. Left a lot to be desired. Dugg with the hopes that someone else could do something cool with the idea.
- techpimp, on 10/12/2007, -19/+6I can't wait until someone designs a vaginal level! Who cares about the line design, it's a really fun game. They're nice little easter eggs in my opinion.
- maskzilla, on 10/12/2007, -8/+36that's assuming people on here knows what a vagina looks like ;)
- retral, on 10/12/2007, -21/+3lmao.. exactly what I thought.
- sarcoma, on 10/12/2007, -3/+44@maskzilla
you have doubts about internet users knowing what a vagina looks like? what do you think the internet is for... - maskzilla, on 10/12/2007, -3/+26lol touche.
- generaljigger, on 10/12/2007, -3/+6@ theconstruct
Don't forget the "ejaculating" boss from R-Type for sega. :) - pollardito, on 10/12/2007, -1/+10they need to add some system where you earn more points by adding less lines, and make them trickier to solve. there was at least one level where you didn't even have to draw a line, just let the ball go
- GeneralAntilles, on 10/12/2007, -10/+2lol douche
- BugMeNot2, on 10/12/2007, -2/+4I like how some levels don't even require you to draw any lines to beat it.
- acranal, on 10/12/2007, -0/+0idont know its lik the ultimat"im bored" game
- birkoph, on 10/10/2007, -0/+1Got to the last level and beat the end boss.
http://www.birkoph.com/finished.JPG
- theConstruct, on 10/12/2007, -3/+87What? The penis level? What's wrong with that? All great games have a penis level.
- theConstruct, on 10/12/2007, -14/+1this comment intentionally left blank.
- j10s, on 10/12/2007, -9/+1omg i just got pretty far into the game and one of the obstacles is a hand flicking me off
- thydzik, on 10/12/2007, -1/+3got up to level
'Uphill' before having to go home
pretty sure it is not random, the levels look user submitted, a few tricky ones, would love to know how many levels there are and how far I got through them. and really wish there was a save feature. - potofgravy, on 10/12/2007, -1/+19Fun but the physics are ridiculous and I wouldn't mind some more challenging level design.
- Thuktun, on 10/12/2007, -1/+15The ball seems to have perfect elasticity, meaning its rebounds never seem to lose energy--it keeps bouncing forever. Some collisions even seem to add to the kinetic energy, as you point out. By contrast, it loses forward momentum quite quickly.
A real ball quits bouncing long before it quits rolling, but this one stops its lateral motion rapidly and continues to bounce in that place forever.
Calling this a physics-based game is being very charitable. - ElectricGrandpa, on 10/12/2007, -10/+1Did you guys notice that this is a *GAME*? It's a fricking red ball bouncing on lines that you drew, it's not a physics SIMULATION. Nobody said it was realistic. Line rider wasn't realistic either...
- violentvinyl, on 10/12/2007, -9/+3"Calling this a physics-based game is being very charitable."
You were on a roll till you said that. I don't think physics means what you think it means.
physics: the science that deals with matter, energy, motion, and force.
I'm nit-picking a lot here, but personally when I think "physics based" game, I get the impression that in the game you use the physical properties of objects to accomplish a goal, and it need not necessarily be "realistic". Furthermore, I think physics based games can be EVEN MORE fun when the physics involved don't necessarily replicate those of the real world.
I'm just saying that it's fine to have issues with how this particular designer tweaks the physics in this particular game, but because the physics, however unrealistic or unpalatable they may be to you, are a central component of the game play, I think it definitely warrants being called a "physics based" game. - aywwts4, on 10/12/2007, -2/+2A very good game with Incredible physics, along the same lines, build a structure to get a ball to a point, Only it actually uses engineering and design to do it, everything has a weight and a tensile strength, you can even make dynamic structures that move in the environment you build. It's really great.
http://www.armadillorun.com/demo/
- Thuktun, on 10/12/2007, -1/+15The ball seems to have perfect elasticity, meaning its rebounds never seem to lose energy--it keeps bouncing forever. Some collisions even seem to add to the kinetic energy, as you point out. By contrast, it loses forward momentum quite quickly.
- Calculusaurus, on 10/12/2007, -2/+3The levels need to be uphill so strategic placement is actually required.
- JacNet, on 10/12/2007, -7/+1It is Claxor! I know him from newgrounds.
- steponsnyder, on 10/12/2007, -1/+9Just surround the ball in lines and direct it to the goal...
It would be awesome if claxor limited how many lines you could draw - shirosamurai, on 10/12/2007, -4/+17Awful physics, awful level design. Boo.
- JacNet, on 10/12/2007, -16/+4Okay, to prove how crap this game is, can we see a game that YOU made so that we can compare the both?
- DontSayFanboy, on 10/12/2007, -1/+29You don't need to be a chef to know that a turd sandwich tastes like *****.
- JacNet, on 10/12/2007, -6/+3By the way, you can use the level creator here:
http://www.newgrounds.com/bbs/topic.php?id=586985- ElectricGrandpa, on 10/12/2007, -0/+5Um... The game has the level editor built in... if you just go to "menu"
- cpierce, on 10/12/2007, -2/+9this could possibly be the easiest, most mind-numbing game ever.
- dwilson, on 10/12/2007, -3/+1Meh, too easy.
- digitaloxygen, on 10/12/2007, -1/+1Agreed, but still super mindless fun!
- noseeme, on 10/12/2007, -1/+7Very fun, although the physics could be a little better. It generates its own momentum too much.
- JorgeGT, on 10/12/2007, -1/+4circle the ball - perpetuum mobile FTW!
- o0o0steve, on 10/12/2007, -2/+5Does anyone else notice the obvious reason why this is a million times easier than line rider? Has anyone else just created a channel (top & bottom) path for the ball to travel through? Part of the reason line rider is so difficult is because of the way the rider has to sit on [or fly off of] the sled...
- voyetra8, on 10/12/2007, -1/+3Jindo's levels are the most challenging. They are actually somewhat difficult.
Nice idea, but let's put some effort behind level design please.
K? TNX. - roastedbagel, on 10/12/2007, -1/+2Ok after much playing, none of these are really that hard at all...
- SubZer033, on 10/12/2007, -2/+0Man That Game is addictive! i played the entire thing lol....
- SeenD, on 10/12/2007, -3/+1it sux, too easy... another 5 minutes wasted...
- RichGC, on 10/12/2007, -1/+2I tried many levels before getting bored, the problem is you just make a tunnel from the start to the finish.
It needs some sort of limitation to make it challenging, such as you can only draw one continuous line, or limit how much tubing you can draw, making jumping gaps required. - lozzd, on 10/12/2007, -1/+1I spent 88 minutes playing, and came 72nd in the world. I thought it was pretty addictive!
- EnjoyTheFact, on 10/12/2007, -2/+194:24 minutes I'm never getting back. < /sarcasm >
That was an awesome game. The last level just says "Last one's easy-Claxor" and then the puzzle says "The End". - shtev21, on 10/12/2007, -1/+1i love purile levels XD dugg just for that!
- fatcat4009, on 10/12/2007, -1/+1maybe I'm a simpleton, but it is very fun. Of course my favorite activity off all time is to use MS Paint to make pretty pictures!
- kubedawg, on 10/12/2007, -1/+1Finished the game in exactly 100 minutes. Very interesting. Similar to the one with magnets but you must use certain angles and a sense of gravity to get to certain levels. I give it an 8/10.
- BigDPez, on 10/12/2007, -1/+1Cool concept but ridiculously easy. Just draw a few lines which force the ball to the box. No skill required, and little fun to be had. The only semi-bright spot is that the physics is OK.
- Herald42, on 10/12/2007, -2/+3It should've probably been marked NSFW.
- priceless721, on 10/12/2007, -3/+1p double o p poop poop ding
- digitaloxygen, on 10/12/2007, -1/+1Final Score 9,781,070 over 160 minutes (playing on and off, leaving computer, coming back, etc)
- simpleid, on 10/12/2007, -1/+1this game is complete crap.
seriously, two of the levels specifically you could hit GO without doing a single thing and it would solve itself.
there's should be some kind of digg black hole option, to cast this link away through to another universe, let some other civilization rot their existence with this crap immitation. - Glanzer, on 10/12/2007, -1/+1Yawn. I went through about 30 screens with no problem. Got bored. Not really challenging. It would be harder if we only had a limited length of lines we could draw.
- pksynths, on 10/12/2007, -2/+2If this is a rip off Line Rider than Line Rider is a rip off Yoshi's Island and Kirby Canvas Curse for the DS.
- cresswga, on 10/12/2007, -1/+1Damn - I thought that would never end!
81:45 with a score of 5,187,770
70th on the leaderboard.
It looks like the lower the score the better. - Notclive, on 10/12/2007, -1/+056th XD what a waste of time
- RatTrap, on 10/12/2007, -1/+1How many levels are there?
- madformadness, on 10/12/2007, -1/+1after seeing lvl 3 i would not like to be a sperm!
- warnerrr, on 10/12/2007, -1/+1ok, just because line rider came out before this game, doesnt mean it was INSPIRED by linerider. There are plenty of "guide the ball to the goal" games on newgrounds.com, and I am sure there are plenty elsewhere as well. Gotta love when someone sees a drawing line game and instantly compares it to line rider.
- curtis3389, on 10/12/2007, -1/+1Obscenely addictive!
- BigSusan, on 10/12/2007, -1/+1finally a game my blind arthritic grandmothers hamster can play and beat
- nicnic77, on 10/12/2007, -2/+0Good idea. Poorly executed. Someone do it properly!
- pheedback, on 10/12/2007, -1/+1The High Scores seem to be backwards. I got the 11th highest score.
- cbasst, on 10/12/2007, -2/+1i stopped playing after i got to the level that beat it with no lines needed.
- Nigh7mar3, on 10/12/2007, -1/+2its not ispired by line rider but Draw Play: http://www.coinhop.com/Azione-Avventura/gioco-5973-Draw-Play.html
- eoncire, on 10/12/2007, -1/+0How many levels? Thought this game was lame at first, but just wasted an hour messin w/ it. Stuck on "Hill".
- xswag, on 10/12/2007, -1/+1Line Rider may have inspired this but its a lame game. Played it for a few levels but its the ugliest game I've seen in ages.
- simpleprimate, on 10/12/2007, -1/+1This is really fun and kids seem to like it. I run a computer lab at the local YMCA and usually kids have the attention span of a bug, but they can't stop playing it.
- Daunting, on 10/12/2007, -1/+1It's kinda ridiculous. I mean, I appreciate the sudden shock of having a game like line rider with an actually point of focus. But after the second level of trying to see if there was any strategy to this I just began to draw straight tunnels with the line to the abnormally large red square. Sometimes I would just draw a centimeter long incline and the ball will bounce to the hulk. It would be cool to see a person draw the most convoluted scene and see the ball bouncing unpredictably to different areas of the screen, but it is the size of an original gameboy.
Wouldn't mind a good game inspired by line rider. Might give that mass of addicted linerider fans something to play with. - Valtiel, on 10/12/2007, -1/+3Too. Long.
- Ductapemaster, on 10/12/2007, -1/+1This game is just like Staples...That was easy!
- notepaddotexe, on 10/12/2007, -3/+0Quite addicting.
First comment! ;) - chrisipedia, on 10/12/2007, -1/+2I just wasted a whole lot of my life trying to finish that game.
- Pic0, on 10/12/2007, -1/+0I got to 100 then i closed it oops :(
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