13 Comments
- Keystone1111, on 01/20/2008, -0/+0I couldn't sleep after seeing the Parsec! It is so refreshing to see this level of innovation derived from the native or inherent capacity of the virtual environment. You really have invented an entirely new kind of instrument, I think, planting the seed for a new generation of participatory and collaborative real-time musical composition. I wonder, who will be the Mozart or Beethoven of the Parsec?
- KKiser, on 01/20/2008, -0/+0Another unique SL event arranged by Bettina Tizzy...
Parsec’s creators Chase Marellan, Dizzy Banjo and Eshi Otawara gave us an amazing experience... - jjainschigg, on 01/20/2008, -0/+0Of course, I already control things with my voice. But this lets me do so without the intermediation of human flunkies and stooges, which is a huge benefit.(grin)
- poid, on 01/20/2008, -0/+0Pushing the frontier of sound development - a unique experience - not to be missed - comes highly recommended
- nandnerd, on 01/21/2008, -0/+0Simply astounding. The implementation is great and the setting for Parsec is beautiful. A must see!
- Tayzia, on 01/20/2008, -0/+0It is always so exciting to see new advancements in SL. It is truly a world of creative masters and we will continue to see amazing things such as this pop up all over the grid. Thank you Dizzy, Chase and Eshi for bringing Parsec to SL!
- desdeEnfield, on 01/20/2008, -0/+0Wow.. so cool. Voice activated instrumentation.
- KKiser, on 01/20/2008, -0/+0Again the same hope this registers:)
Another unique SL event arranged by Bettina Tizzy...
Parsec’s creators Chase Marellan, Dizzy Banjo and Eshi Otawara gave us an amazing experience... - AlSupercharge, on 01/21/2008, -0/+0Amazing
- GwenCarillon, on 01/20/2008, -0/+0A very intriguing integration of technology and spirit. Cool!
- Lauren007, on 01/20/2008, -0/+0Bettina you Rokk and how you show us how SL is pushed forward
- DouglasStory, on 01/20/2008, -0/+0It's remarkable. So I'll make a remark: "wow...." What potential - astonishing. And the build is visually stunning, too. Kudos all around.
- RissaMaidstone, on 01/20/2008, -0/+0The opening for Parsec was fantastic. Inspiring and unique work, very much worth a visit in Second Life.


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