199 Comments
- Sammi84, on 05/30/2008, -25/+439Willing paying customer right here.
Digg if you are too. - Kingoftherings, on 05/30/2008, -5/+96I'd love to see Steam on Linux, it'd make installing games already on Linux so much easier, and it should work on all distros just the same.
It'd also be really nice to play TF2, HL2 and mods on Linux.
Another thing too, with Valve's Steamworks, which allows small developers easily make a game with Source, if they extended support to Linux, then those small developers could easily release their game for all major platforms. - neko, on 05/31/2008, -3/+69I wouldn't get your hopes up, but dugg anyway.
Oblivion was ported to the PS3, implying they converted the renderer to OpenGL, and this would make performance on Wine much much better, but they haven't bothered to add this as a patch to the Windows binary. All I'm asking for is an -opengl command line option. But from their point of view, there's no point assigning developer time to it.
And yes, I already have Steam and the Orange Box, and I play it on Ubuntu. So while they wouldn't be getting a new customer for a native HL2 Linux port, I'm an existing Steam customer who would have more incentive to buy a new Source based game if I knew it would run natively. - inactive, on 05/31/2008, -15/+69Down with DirectX!
- GutterMoo, on 05/31/2008, -2/+47I hope you understand that once you pay, give your e-mail, you don't have to pay for the same games over again. Steam keeps a database of everything you've bought through it. Can redownload the games whenever you want.
- n0odles, on 05/31/2008, -10/+52I have source, but will pay again just for Linux.
- Sillywombat, on 05/31/2008, -0/+32Yep, just got an orange box a couple of days ago. I have a dual-boot with ubuntu and windows simply so i could play it. If valve/steam get round to doing this, i could remove windows completely!
- AlaskaLoneWolf, on 05/31/2008, -1/+29...that'll get some Diggs for sure.
- plr4ever, on 05/31/2008, -2/+26Dumb ass proprietary software users...
- LunaticFringe, on 05/31/2008, -3/+25Just to see Microsoft's computer gaming monopoly destroyed, I'd really like to see more developers using OpenGL instead of Direct3d. For one, it gives them coverage of Windows, Linux, and theoretically OS X (I heard Apple had issues with corporately supporting OpenGL on their operating systems) instead of just leaving it in Microsoft's ballpark with Direct3d. Yes, I know you can run third party software on Linux and OS X to run Direct3d based games, but imagine just being able to /play/ the games without those steps being necessary.
- DyceFreak, on 05/31/2008, -1/+21NEWS FLASH
THERE IS BUSINESS IN OPEN SOURCE - Azalyn, on 05/31/2008, -3/+22Mejogid: First of all it was the second point... Second of all, EA could not have just done the port on their "initiative" because Valve owns all of the intellectual property associated with the Source Engine and the various games in the Orange Box. EA would either have been contracted by Valve for the port (likely), or EA would have *asked* Valve to do the port, and Valve would have licensed the properties to them for that version alone. In either case, Valve getting the OpenGL backend that EA developed would be a logical extension of their agreements, as it would be beneficial to both parties (EA *is* after all Valve's chosen publisher for the PC). EA gains nothing whatsoever by keeping the backend from Valve. Companies like to make money, not to waste it, and keeping code like that private would be a waste of both their time.
Furthermore, the Postal III point is another crucial one here, it is really unlikely that the Postal III developers are just writing the entire game *and* the OpenGL rendering backend all on their own. It just doesn't make sense, and there is no precedent for something like that.
And lastly, API translation was feasible even on the PS2, I already mentioned they used a derivative of Wine for the PS2 port of The Sims. You may not be aware of this but Wine does not *have* to add any significant overhead. These days many apps run in Wine with nearly the same performance as in Windows, this is because it is *NOT* an emulator, but rather a *reimplementation* of the Windows core system API libraries. It is equivalent to rewriting Windows from scratch, or at the very least every library necessary to run the vast majority of Windows applications. Of course, this is also why it has taken them well over 10 years to get this far. ;) - PussyControl, on 05/31/2008, -2/+17Steam work fine on wine, been enjoying TF2 and portal on ubuntu quite a bit
- init100, on 05/31/2008, -1/+16"and theoretically OS X (I heard Apple had issues with corporately supporting OpenGL on their operating systems)"
What are you talking about? OpenGL works perfectly on Mac OS X. - Morghin, on 05/31/2008, -1/+15If this is true, Linux might suddenly emerge as a superior gaming platform, or just over time (though hope spurs me to wish for the first :P). With game-developers behind the drivers and whatnot in addition to being open source, there's not a whole lot of limits to the performance that can be squeezed out of it.
- ninja0, on 05/31/2008, -8/+21Dugg. I don't even play on steam anymore because windows sucks. Sorry fanboys, its true. You need all this bloated crap like antivirus and ***** to keep your system secure and clean, which slows that ***** down. Linux is wicked sick, and if it were ported I would use steam again. No doubt about it, and I would buy more games. Not a word of a lie.
- ninja0, on 05/31/2008, -1/+13You are stupid. Why would I pay for something that is bloated and breaks in a matter of a month or 2 when I can have a perfectly stable running linux install for way greater lengths of time?
Actually, truth be told, if you're not a moron linux will run fast and stable indefinitely... I do consider myself a power user and I use windows and linux every day, you can't tell me linux is worse.
So let me get this straight, you are saying im cheap because I dont want to pay for garbage? Linux is a win win. - Xanium4332, on 05/31/2008, -1/+13Not everyone uses linux just because it's free, it's actually better (in my opinion).
- patm1987, on 05/31/2008, -0/+11Hey, I bought Cedega. In fact, I bought Cedega to play source engine games and run Steam on Linux. It turns out that launching CS:S from a terminal turns heads at lan parties (although sometimes configuring the network under Gentoo delayed my ability to play quite a bit and happens to inspire many Linux can't play games jokes).
- waymon, on 05/31/2008, -1/+12I just want source on OSX. I am a big CS:S player and I only have a PC for CS:S. I also have a macbook pro and if source was on OSX I could get rid of my PC entirely!!!! So here is hoping it happens sooon.
- secleinteer, on 05/31/2008, -0/+11No, his point is that he wants the native Linux version so much that he _would_ pay again if he had to.
- CalcProgrammer1, on 05/31/2008, -3/+13It would be nice if they let people who already owned The Orange Box PC (Windows) to get the Linux versions for free. I already bought OB for Windows and would like a Linux version, but not so much as to pay for the whole game again. Anyways, Source runs good in Wine as it is.
- counterplex, on 05/31/2008, -0/+10I think what he means is that he'd pay again for a Linux client for the games (assuming the linux client isn't a free addon for those who've bought the windows games)
- tzcomwhiz, on 05/31/2008, -2/+12but the fps is lower than what you'd get in win.
- kris33, on 05/31/2008, -2/+12PS3 does not use much of OpenGL anymore, atleast according to the developer of Burnout Paradise:
"FYI - PS3 does not use OpenGL. With early PS3 SDKs Sony helped developers to get up to speed by providing a version of OpenGL, though very soon after that Sony brought in a much lower-level API, which is a very thin layer on top of the hardware and allowed much more control over everything. So while some games may still use OpenGL, I suspect most games are now using the newer API (Burnout certainly does)"
http://www.criteriongames.com/forum/viewtopic.php? ... - sapient2003, on 05/31/2008, -1/+10People do not use Linux because they are cheapskates. They use it because of what is offers to them: security, stability and efficiency. Linux users would be more than happy to purchase quality software that has no other free equivalents available.
- Crash90, on 05/31/2008, -0/+9Valve could really corner the market with macs and linux here. I for one would be all about this and would also be happy to finally be able to ditch my windows box. I think a number of linux users keep a windows machine around for games only.
- Vasto, on 05/31/2008, -1/+9The great thing about steam is that you don't need to pay multiple times for the copy of the game. It is all tied to your user account. All it would entail is downloading the linux steam client and logging in.
- brianboyko, on 05/31/2008, -0/+8I have no need for Windows if I can install a Linux version of Steam; (assuming of course, that there would be games other than Valve's available)
- Xanium4332, on 05/31/2008, -2/+9'groups' of developers, yet half the time companies are just trying to out do the competition.
Reinventing the wheel 20 times is not the way forward... - victorc26, on 05/31/2008, -2/+9@supermanred:
And you're not showing your fanboyism towards Linux?
If you keep repeating another OS is inferior to the OS you use. Guess what that makes you?
Every OS has it's pluses, and every OS has it's negatives. No OS is technically better than another. The Pluses of one OS are the negatives of another, and vice versa.
Linux has tons of pluses and tons of negatives, OSX has tons of pluses and tons of negatives, Windows has tons of pluses and tons of negatives. No OS is perfect. - mif86, on 05/31/2008, -2/+8Let's just hope they develop native OpenGL renderers for the games, not just emulating it through wine/cedega with d3d-calls. Or else it will probably not be any different from playing Windows Steam through wine, performance-wise...
- wafflesomd, on 05/31/2008, -3/+9They would be stupid not to do this.
- mossblaser, on 05/31/2008, -1/+7The orange box actually runs very very well on linux - simply copy the DVDs into a folder and install tahoma and the IE stand in for wine and you're away! The games run prettey well too, though for the top graphics you will need windows but the games are very playable on linux.
- Phocion55, on 05/31/2008, -0/+6http://www.press.redhat.com/?s=trend
Your enlightenment for the day. No need to thank me. - wTheOnew, on 05/31/2008, -0/+6You do know that game is supposed to look the way it does right? Half-Life 2: Episode 2 looks better then CoD4 and it uses the same engine as TF2.
- inactive, on 06/01/2008, -0/+6As a linux user... Direct X is about the only cool thing MS has ever done (for themselves).
- inactive, on 05/31/2008, -2/+8MAC PLEASE
- sideshowmel91, on 05/31/2008, -1/+7This better happen. I haven't played my Steam games in ages.
- CarzorStelatis, on 06/01/2008, -0/+6The article suggests that the PS3 port might have used a modded Cedega to convert its own D3D calls to OpenGL calls for the PS3. Might explain some of the performance glitches in the PS3 version, and the fact that it was done by EA rather than Valve themselves (EA have previously used Cedega on console ports of PC games).
- JonLatane, on 05/31/2008, -0/+6If they're porting to Linux, they're no doubt also porting to Mac. It's just that Linux geeks tend to be the ones who care about games (well, at least compared to Mac users) so that's what we hear most about. However, if they're porting to Linux, they must be using OpenGL, which means it should work the same on Mac.
- init100, on 06/01/2008, -0/+5Like Windows users are actually willing to pay for software. Most seem to pirate it instead.
- linuxpenguin, on 06/01/2008, -0/+5Valve would be smart to port Source over to Linux. Half-Life and Half-Life 2 are basically classics already, and some devices are using Linux - and I think it's only a matter of time before someone tries to sell a Linux-based game console, not to mention there are many people who like to hook a MythTV box to their TV and play old games through MIME or whatever other emulator that way. There's also many people who already use Linux, and would prefer to buy Linux-native games rather than use WINE or dual-boot. Some might not want to re-buy their old games, but many new games use the same engine.
- inactive, on 06/01/2008, -0/+5This is true. Initially I put it on my computer until I got some money for XP, but 6 months later I don't really see the point.
- Loonacy, on 06/01/2008, -0/+5I highly doubt the PS3 port used d3d calls. But I could be wrong.
- colto, on 05/31/2008, -1/+6Sure they would. They are just more likely to support open-source software. In this case however I feel we would see a good amount of customers.
- linuxpenguin, on 06/01/2008, -0/+5But that's it. All other systems have no DirectX implementation - whereas all systems have some sort of OpenGL implementation. So using only OpenGL would make it easier to port to *any* other system, whereas DirectX limits which systems you can port to (without using some sort of wrapper or API translator).
- knodi, on 05/31/2008, -5/+10Please OSX to please.
- inactive, on 06/01/2008, -0/+5Trusted Developers my ass. I don't trust MS developers to do anything but ruin all of the decent programs with .NET fluff so the n00bs are under the impression it is somehow more useful than any other program with probably more capability.
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