111 Comments
- Crass22, on 10/12/2007, -11/+116Oh noez, You can't save ghost data, totally makes the game not fun and unplayable.
- alwaysmc2, on 10/12/2007, -11/+43This isn't really an issue.
However, there are free alternatives that work great. It's sad that Nintindo doesn't have higher standards. If they release a product, it should work fully. - sinner0423, on 10/12/2007, -4/+30It's not really an issue, but it does lead to a more interesting question - will future VC games also have bugs not found on the originals?
I understand emulation isn't 100% all the time, hence the term emulation. However, if you do lay down some hard earned cash you better be damn sure that everything works. I would hate for Nintendo to set precendent with this by not fixing games they decide to re-sell. If they've got the technology to emulate the games and sell them over the internet, they surely have the capacity to be able to change/update the games.
Lets hope this is an isolated problem. Not to say Ghost Trials are a vital part of MK64, but it may be important to some people who want to spend the money on the game. - illegal_op, on 10/12/2007, -0/+25maybe they should ask one of the developers of Project64 for help ;-)
- center15, on 10/12/2007, -3/+25It does actually state this in the Wii shop before you buy it
- reed311, on 10/12/2007, -10/+32Everyone should get a discount on the game then.
- sneed, on 10/12/2007, -1/+18Unavoidable technical reasons? I just don't understand how Nintendo itself can fail to emulate a part of its own system when every 3rd party emulator has no trouble with it. Seems like with the advantage of knowing the exact specs it wouldn't be an issue.
- hansblix, on 10/12/2007, -12/+28I'm starting an online petition to boycott Nintendo now...
*rolls eyes* - SLSSNAKE, on 10/12/2007, -0/+16Yeah, I think sinner has it right. No one wants this to become the norm- they are charging (fairly) premium prices for these games, and the games should at least work flawlessly if they aren't going to update them (like they said they wouldn't).
- foofightrs777, on 10/12/2007, -3/+17There's also some other issues. Moo Moo Farm with 3P plays at hyper speed. Also in multiplayer it seems the sound effects don't really work either.
I also noticed a good number of emulation glitches on Comix Zone. :( - XxXoldsaltXxX, on 10/12/2007, -9/+20@gxcdesign
You know why? Because sony ***** deserves it. - SkippyDoorknob, on 10/12/2007, -0/+10the hyper speed happened with the original cartridge too
- alwaysmc2, on 10/12/2007, -0/+10For those of you who don't know, Project 64 is an N64 emulator for the computer. It works wonderfully by the way, especially with the Adaptoid so that you can hook your classic N64 controller into the computer. :)
http://pj64.net
http://adaptoid.com - Lou3000, on 10/12/2007, -9/+17This is *****. It sounds like Nintendo is lazily releasing these VC games.
I'm all for playing old games, I even bought Mario Kart 64 and I'm disappointed I wasted $10 of my money on this thing. First off, i think it looks terrible, and not just because it is an old game. It just doesn't look right, and it has a ton of glitches.
XboxLive at least seems to always add something to its old game releases. These games would be awesome with online multiplayer. My favorite old game on Wii so far, NES Hockey, would be great on XboxLive.
I love the Wii, but I've completely lost interest in VC games. - SLSSNAKE, on 10/12/2007, -0/+7I bought the game, and it seems to have aged better than I originally expected... but still, it's frustrating to be spending money on something and not getting the full product. I don't care about paying 10 bucks for old N64 games- I thought the price was reasonable, considering what they retailed for back when released and how many of these games still are of high quality.
Paying this money, however, and not getting the full product? That's very disappointing. The Virtual Console can be great, but fluxuating (read: RAISING) prices and incomplete games will bring the game down.
And no, I don't care about ghost data- I never used it on any racing game I owned. It's just the principle of the thing.
Still a great game, though. :P - inactive, on 10/12/2007, -18/+25Lol if Sony were to have done that it would have been another "***** Sony" comment after another, yet some people are praising it...jesus
- scratched, on 10/12/2007, -1/+8Hopefully it's an issue with the VC software itself and not the MK64 ROM. If Nintendo really is just releasing the ROMs as exact copies of the original games, then perhaps they just need to fix a few glitches in the N64 VC software to fix the problem. I'd rather see them fix the VC so that any other games in the future won't have potential problems running. That should also fix Mario Kart's problems at the same time.
- TheTjalian, on 10/12/2007, -0/+6How hard is it to create a freaking virtual memory card? Damnit Nintendo, that is POOR PERFORMANCE.
- whiledo, on 03/25/2009, -0/+6This is actually kind of surprising. I would have thought they would just create a function in the VC menu called "create memory card file". This would reserve a block of the Wii internal memory that is the size of the original memory cards (can't think of it off the top of my head). You could create up to four of these (since four was already the original limit on the N64 with four controllers hooked up). The emulation would emulate the memory cards by mapping to those files on the disk. I would think this could all be done quite easily in the emulator level. Yeah, it's not easy enough for a 7 year old to handle, but then again they could ignore it and be back to the same state we're in today - no memory cards for VC.
- robotsongs, on 10/12/2007, -4/+9Oh, I TOTALLY owned Gabe when he called me out during lunch in 11th grade. Sucker had a black eye for a week!
- scratched, on 10/12/2007, -4/+9I never bought Mario Kart 10 years ago. I was young and didn't have the money to shell out for all of the great games Nintendo made at the time. I'd definitely consider buying it now on the Wii though.
The VC games are targeted towards people who never owned the originals. It is nice to have a digital copy that will last longer though. Assuming nothing happens to your Wii, MK64 should last forever on it. Old N64 cartridges, although pretty damn resilient, still don't work 100% of the time after a few years. It takes a couple of tries to get Mario 64 to work for me. Sure, it works, but on the Wii you don't have to mess with anything to get it to work, just "just works". Granted, this isn't usually a good enough reason to re-purchase a game, but if I had an N64 game that didn't work anymore that I really liked, I wouldn't mind paying $10 for a replacement that will last. Hell I pay more than that if I go out to eat with my friends. $10 isn't that big a deal for any quality game, like MK64. - reddevil3, on 10/12/2007, -0/+5So does this mean that all N64 games which used the Mem pack will have problems?
C'mon Nintendo, you have to fix this. - hufferstl, on 10/12/2007, -2/+7When Diddy Kong racing comes out, I hope they can find some sort of fix for this. Racing against ghosts can be a lot of fun and add lots of re-play to these cart games.
Work on it Nintendo. - inactive, on 10/12/2007, -0/+5You use a memory card across multiple games. And it decreases the cost of each game.
- emjaymj, on 10/12/2007, -7/+12On the plus side, it's refreshing to see a company come out so quickly and just give us the truth, instead of beating around the bush for months leaving us wondering if it will be fixed, if it's being worked on, or if they're even AWARE of it.
- Barnolde, on 10/12/2007, -0/+5Yeah, Surreal 64 for Xbox can do it fine, why can't Nintendo?
- Blah_Blah_Blah, on 10/12/2007, -4/+8@alwaysmc - youre right, if there were technical issues that prevented the game from getting this little thing fixed, then they shouldnt have released the game at all. Screw the fans.
- mgrucker, on 10/12/2007, -0/+4^^ everyone digg down and block ^^
- chaser324, on 10/12/2007, -1/+5I hate to say it...but that's really what it seems like the VC is becoming, an exploitation of Nintendo's hardcore fanbase. The implementation of the Wii's online capabilities and the VC are pretty poor up to this point. Considering how much these VC games cost, I expect a high quality product. I would venture to say that nearly all of what you pay for each of Nintendo's VC games is pure profit which means that they could easily lower the prices without taking a hit. Maybe the 360's Live Arcade has just raised my expectations too high, but it seems like Nintendo is just not putting any real effort into this venture.
- MoeB, on 10/12/2007, -2/+6Reggie is everywhere just like God. I'm sure he has heard your request and will grant you your wish.
- DigitalDud, on 10/12/2007, -0/+4I'd love to know if the VC actually emulates Nintendo 64. It wouldn't surprise me that, given that these are modern games written in C, that they just recompiled them and wrapped up the library calls. Writing an emulator would be hard with the small amount of memory and processing power the Wii has, the XBox certainly has trouble with many N64 ROMs, plus community emulators were never very accurate since they emulate at a high level for speed.
- chubbstar, on 10/12/2007, -0/+4also, when you play skyscraper in battle mode for long enough with any amount of people it gradually speeds up to hyper speed and makes the game strangely uncontrollable.
anyone else notice this? or was it just my crazy cartrage? - whiledo, on 03/25/2009, -0/+4@scootinger
Not really. For one thing, memory cards were good for shareable saves. The ghost data is a perfect situation. It was fun to take your card to someones house and have them try to beat your ghost. Secondly, you say "they are too cheap to put in some memory for save information on certain games." Memory cards are actually a much more efficient way of doing this and would save the user money in cheaper cart prices. Why should every card have internal memory when after you're done with it, it winds up in a drawer or you sell it to the used game shops? I'd much rather have a single card I could keep. This was also handy when borrowing or renting games. - CrispyPassion, on 10/12/2007, -3/+7You were paying for the full product and you got the full product. You weren't paying for the game that came out on the n64, you were paying for the version that has been adapted to the Wii. Not to mention that the VC store mentions the lack of ghosts.
- DeadPlasmaCell, on 10/12/2007, -1/+4Kinda funny how people call for heads to roll when there are bugs and what not on 360 games, and then people bitch even more when they announce a patch to fix said bugs ya know.. boycotts, petitions, suing. But when Nintendo releases somethin buggy and it's no big deal. They announce they wont fix the bug and it's still no big deal. WTF?
- abxy, on 10/12/2007, -0/+3If PC n64 emulators can save the ghost data from Mario Kart, I wonder why the VC can't.
- indigit4l, on 10/12/2007, -2/+5i guess if this keeps up, then i won't feel bad to pirate the games I wouldn't pay money for anyways
- waffledad, on 10/12/2007, -1/+4They can (Nintendo) re associate them with your new Wii, only if it is through them... This will make your other Wii loose its right to these games. The same applies in you erase a VC game, you can re download it at no cost if you paid for it once already. What do you expect...?? If they made it too easy to transfer the games from one console to the next... do you think anyone would pay? Would you?....
- Ovitz, on 10/12/2007, -0/+3Quite honestly, the original game was buggy as hell, too. I always had issues where I would be in a race, and I would just fall through a bridge or something.
- odinfire, on 10/12/2007, -3/+6Actually, the bigger problem with the virtual console games is that upon purchase you can ONLY play the games on the original console to which they were purchased. Yeah, I know big deal right? Well, I purchased a Wii in December, and since a few virtual console games. Since then, my console started glitching and everytime I would play something... dots all over the screen. I called Nintendo to replace it and they told me that if I want a replacement that I would FORFEIT any virtual console games and Wii points that I had on the defective console. WHAT WHAT WHAT!!! Yup... it would seem that Nintendo has NO plans to allow you to move virtual console purchases NO MATTER WHAT... even if you have a defective unit that is THEIR fault.
Recommendation... stay away from virtual console purchases. When you Wii goes kaput... well... so do all your virtual console games you purchased. You have no rights according to Nintendo. - DigitalDud, on 10/12/2007, -1/+4Nintendo apparently has the ability to transfer your Wii's memory to the replacement unit when they do an RMA.
- TheTjalian, on 10/12/2007, -1/+4Are you completely stupid? Can you read english?
People ARE pissy over this. RTFC. - inactive, on 10/12/2007, -0/+2Damn, that's quite a lot of money for an adapter. I'm still tempted though :P
- supersteve, on 10/12/2007, -0/+2this is a shame but they work and there fun to play for a few mins every day
- Coffeedemon, on 10/12/2007, -0/+2I hear you. Contra was released all ***** up for the 360 and they managed to patch it up to a working state from what I hear. Thats not even a 'flagship' title like Mario kart is. If Nintendo releases games like this less than 100% intact what are they going to leave out of the lesser loved ones?
- F9Phoenix, on 10/12/2007, -3/+5Nintendo exploiting their fanbase? Wow, what a shock. /sarcasm
- imdwalrus, on 10/12/2007, -0/+2DKR never sold on the Virtual Console? I wouldn't be so sure...
There's a DS port coming out soon that's had the Rare characters (Banjo and Conker) removed. I wouldn't rule out an altered version of the game, though I suspect Nintendo would choose to not release it over having to modify significant amounts of code. - scootinger, on 10/12/2007, -9/+11Everyone on Digg endlessly complains about how the RIAA wants to make everyone pay more than once for the same music on different kinds of media. However when someone complains about Nintendo doing the same thing (except with games) you digg him down? Odd...
- stubadub, on 10/12/2007, -2/+4I think you are underestimating the number of people who will re-purchase these games. I've gotten rid of my N64, Super Nintendo and NES. I have no problem spending $5 to replay Zelda or $10 for Mario Kart, and I'm doing so specifically because I loved these games. I'd be willing to bet that there are plenty of people out there in the same boat.
A friend of mine paid for Super Mario 64 on the VC, yet he still owns his copy along with a working N64, and owns the version released for the DS. - inactive, on 10/12/2007, -1/+3People shouldn't be forced to buy things in such a way as to make sure their balance gets to 0. This is NOTHING more than a scam for Nintendo to make extra money on unclaimed points.
If they want to make a ridiculous claim that they need to have a minimum amount to keep transaction costs down, then fine. If the fanboys are dumb enough to believe that a major corporation can't handle the transaction fees on a $5 or $10 purchase while a mom and pop store CAN, then so be it. But there is NO way a reasonable human being can accept that fact that you can't add any amount over that minimum if you want. So, if you want to buy three 700 point games, you should be able to ad $21 to your account. -
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