Sponsored by Dragon Age: Origins
Can't get enough Dragon Age: Origins? Play the flash game. view!
DragonAgeJourneys.com - Play the free companion flash game to Dragon Age: Origins.
77 Comments
- rstarr, on 10/12/2007, -4/+106The More You Know.
~-~-~-~-~-~-~-~-~-~* - chillin411, on 10/12/2007, -1/+35Give a million monkeys a keyboard and you have Myspace.
- horanghee, on 10/12/2007, -0/+25"Do You Know Who Is Actually Creating All Those Games You Play??"
Devry Institute of Technology graduates!?!? - garyc83, on 10/12/2007, -2/+27They're not the true developers, however. They're a large firm devs use to outsource grunt work to - namely title porting, or engine modifications. They have little to nothing to do with game design, art production, or balancing - which is where the real heart of game development lies.
- theWagsSGD, on 10/12/2007, -5/+25Who knew? Actually thought it was an interesting read. I've been playing yoshi's island ds and would have never guessed it wasnt actually developed by nintendo
- jcaino, on 10/12/2007, -14/+32*shrug*
i always assumed it was a group of monkeys
it would explain the lack of exciting games out in the past few years...
(yea, there are good games, but a lot of the same stuff has been rehashed over and over, with not much earth shattering strides being made)
digg me down, i don't care. i have excellent karma. - ThePlushMessiah, on 10/12/2007, -1/+18All those kiddie games like Resident Evil.
- ViperX116, on 10/12/2007, -3/+19Read past the first paragraph first.
- inactive, on 10/12/2007, -1/+17all i play is diddy kong racing. rare made that.
- InfinitySnatch, on 10/12/2007, -4/+20Jesus?
- ActivitY, on 10/12/2007, -3/+17give a thousand monkeys a type writer and they will give you half life 2.
- nadcraker, on 10/12/2007, -0/+12They're like video game coding mercenaries!
- killinger777, on 10/12/2007, -2/+13You also may not know about these guys, they make games.
http://www.youtube.com/watch?v=UhzJTN5ytps - koryo, on 10/12/2007, -0/+9Gamasutra interview with them from last May:
http://www.gamasutra.com/features/20060518/sheffield_01.shtml - TrainwreckX, on 10/12/2007, -2/+10Tose isn't really secret, we all know about them in the industry. They actually don't do a LOT of full games. It's funny you say they have made so many games, but the reality is that they just get a lot of outsourced artwork, animation and crap. They have done quite a few full games too, but that's not how their portfolio is so big. Starfy is one they have made the whole game.
Also, this is a really old story that was reposted by 1up recently, but was originally run by Gamespot or IGN last year. It hit Digg's main page back then too, so naturally this is a dupe.
I wasn't going to mark it, because a lot of people probably don't know, but it also has some innacuracies. - cracell, on 10/12/2007, -2/+10Monkeys make glitchy games. My company has been considering outsourcing to monkeys for a long time, but we have found that we can treat humans worst and they are too scared of being fired by their superiors to do anything about it. Monkeys throw stuff at you.
- BenSerwa, on 10/12/2007, -0/+6Woah. Dragon Quest Heroes: Rocket Slime is a badass game, this is surprising and very interesting... go Tose!
- rjgrel, on 10/12/2007, -0/+6Gamasutra called, they want their article back :P
http://gamasutra.com/features/20060420/cifaldi_01.shtml - inactive, on 10/12/2007, -2/+8So, game companies are outsourcing their source code to a development studio who's also dealing with their competitors. What could possibly go wrong?
- hobbla, on 10/12/2007, -1/+7Yea, no one complains about EA around here now do they?...
- brstilson, on 10/12/2007, -1/+5I'm not surprised. A lot of industries are the same way. 50% of all electric guitars in the world are made by a Korean company called Samick. Everyone sees them, however, as a budget Epiphone, Gibson, Washburn, Ibanez, Hohner, basically any guitar made in an asian country is made by them.
- killinger777, on 10/12/2007, -2/+6acff, Not all of those games are ports...
"But perhaps as retribution, most of these publishers have also allowed Tose develop new games with some of their most prized franchises." - BitSlash, on 10/12/2007, -2/+6according to the wiki, they have developed a few. and they ported more.
http://en.wikipedia.org/wiki/TOSE - inactive, on 10/12/2007, -0/+4now that's a good ass game.
- trunkster, on 10/12/2007, -1/+5Umm Yoshi's Island for DS says right away it was made by Artoon.
http://en.wikipedia.org/wiki/Artoon - BigEv, on 10/12/2007, -0/+4Thank you! I knew I read this somewhere else.
- etnu, on 10/12/2007, -1/+5The majority of products are not produced by the company who's brand gets put on it. This is why the quality of most things is crap. Over the last 50 years, the world went from a society where companies were leaders in their field by virtue of their superior product lines to one where they're leaders by virtue of their superior marketing.
There are big variations across industries, of course. We all know about the software industry; it's about 75% in house and 25% outsourced these days, with the majority of companies that don't have software as a core competency having long since outsourced all their work. In consumer electronics, the only thing that most companies are still in charge of is the external design. You probably knew that the manufacturing was outsourced, but most people don't realize that very few of the internals of these devices were invented by the company doing the selling either. Clothing is virtually all done by contract. Big stores like GAP or Old Navy get catalogs from suppliers that they then use to pick out crap to sell at their store (with their labels slapped on, naturally).
It used to be that businesses only outsourced the things that aren't their core competencies, but these days just about everything is outsourced. When another company designs, develops, and manufactures your product, another company markets and sells your product, why does your company even exist in the first place?
Inevitably, the companies doing the real work will realize that they're only getting a tiny fraction of the potential that products have, and they will eat their partners for lunch. This is already happening with consumer electronics (those Chinese companies' names you see on the shelves lately aren't "new", they just decided to start putting their own logos on the stuff they make), and we'll start seeing it everywhere shortly.
Personally, I wish they'd do it sooner so that the giant evil corporations would have some real competition. It might motivate them to actually focus on making quality products instead of peddling absolute ***** all the time. - somesthetic, on 10/12/2007, -0/+3I already knew about Tose.
I just assume anytime a good game franchise gets messed up or something in a game is really lacking, that was Tose's contribution. - inactive, on 10/12/2007, -2/+5The next EA?
All they have to do is start ***** up every game they get their hands on... - gwolf, on 10/12/2007, -0/+3So now we know where shovelware comes from. I always suspected but never really knew. Underpaid uninspired developer sweatshops with locked fire exits.
- blofeld9999, on 10/12/2007, -1/+4I can't figure out why koryo is being dugg down. He/she posted a relevant article for those of us interested in this.
- mikekes, on 10/12/2007, -3/+6Very good read, it would be interesting to find out what the most popular game they worked on was.
- offput, on 10/12/2007, -1/+4Heard about this a couple years ago, I think through IGN. Very interesting stuff. Though you must consider that TV shows have show runners which lead the direction of the show and then hire grips and whatnot to fulfil their vision; the same can be said for video games. Interesting nonetheless.
- seneyr, on 10/12/2007, -0/+2Interesting read. I believe other places have covered this before though.
- Hindu_Wardrobe, on 10/12/2007, -0/+2Mmmm, Rare. I love Rare.
Great games, and great soundtracks. I wanna know who composes the music for Rare games. - TheChihuahua, on 10/12/2007, -0/+2An interesting article on Digg - who'da thought it?
Interesting tidbit about Resident Evil Code:Veronica - I was a big fan of the series for years, never realised that was outsourced. - CasualAffair, on 10/12/2007, -2/+4Seems like my friends and I spent a big chunk of our childhood on that game, lol. Never got tired of it. ;]
- inactive, on 10/12/2007, -9/+11i don't really care who makes the game.
- Elranzer, on 10/12/2007, -0/+1They should let Tose port Mother 3 to Virtual Console or translate it, since they have experience with English developers. Nintendo really has no excuse now (regarding Mother 3) that we know about Tose.
- Travisx2, on 10/12/2007, -0/+1Can SOMEONE Please tell the devs @ Silver Style Entertainment about Tose so that I can play a damn English
version of http://www.the-fall.com/e/index.php The Fall?????? Please?? - weprin, on 10/12/2007, -0/+1"Also, there have been cases where content that would normally be accepted in Japan might not be in the U.S. Sometimes we get comments from U.S. publishers that we wouldn't expect."
Hmm I think I want that content. :) - MasterSplinter, on 10/12/2007, -0/+1That's pretty sweet. It'd be nice to see what they could come up with on their own.
- h3ndrix, on 10/12/2007, -0/+1Old news. If you actually play the games, you probably already knew this.
- FunkyPits, on 10/12/2007, -0/+1There are versions of Blaster Master for NES, Game Boy and Game Boy Color, Sega Genesis, and finally one for Playstation that I never even knew about. None for the SNES though, but I also remember playing that game was pretty hard at points and I might have to go find it now just to see if it seems easier now than when I was 10.
- kelbear, on 10/12/2007, -0/+1Basically just contract labor. Engineering firm > Construction workers.
- snowmanchris, on 10/12/2007, -0/+1For the most part this company only takes a game and downgrades it to go onto a different system "Nintendo has used Tose for ports like Kid Icarus to the Game Boy and the Game & Watch titles for Game Boy and GBA," so they aren't the developer, mostly because they didn't make the game. They're like the editors who change the code and put it from one console to the next.
- Freakinweirdo, on 10/12/2007, -1/+2yeah that game was downright awesome, couldn't get enough of it. I was sad when they canceled the gamecube version :-(
- muka3d, on 10/12/2007, -0/+1The Escapist also had an in-depth article about Tose:
http://www.escapistmagazine.com/issue/61/13 - BasouKazuma, on 10/12/2007, -0/+1Hm, I remember this story from a while ago on some other gaming site. Either way, it's a nice reminder of the company's name.
- a0me, on 10/12/2007, -0/+1@trunkster
What they forgot to say is that Artoon is a 100% affiliate
of AQ Interactive/Amuse Capital group just like Cavia and
Feelplus. AQ/Amuse is one of Tose's biggest client. -
Show 51 - 77 of 77 discussions



What is Digg?