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181 Comments
- shadyacres, on 12/08/2007, -0/+232Um. . .whats with the picture?
- ZzizZ, on 12/08/2007, -6/+179What's wrong with trying to entertain us while we wait for our slow-ass console games to load? It shows craftsmanship on the part of the game designers.
- MikeonTV, on 12/08/2007, -5/+152How about the famous "Oh noz, I broke your comments"
- zerobackup, on 12/08/2007, -0/+131Resident Evil's doors, that "creeeeeeaaak" is still etched in my brain.
- ChromaVita, on 12/08/2007, -2/+109I like when they put little mini games during the load time like pong or something. Because when I'm waiting for a video game to load, I need to be entertained, and the best way to do that is by playing a video game. It sucks when you get really into pong, and then you realize that the game you're playing sucks, and you really just want to play pong.
- Kyan, on 12/08/2007, -3/+97Loading screens are fine - they should just come with a timer like this:
"Loading - you have 30 seconds to sprint to the kitchen and get a soda".
"Loading - you have 75 seconds, if you hurry you have time to take a dump."
"Loading - you have 25 seconds to daydream about sex. If you do not know that word because you haven't been out of your basement for three years and aren't getting any, when you finish the next level, you will have 2 minutes to consult a dictionary." - Kallahan, on 12/08/2007, -2/+8375 seconds for a dump? what do you only eat bran muffins? If you tried to pull that ***** in real life you'd blow your ***** out.
- mrASSMAN, on 12/08/2007, -0/+55*broked
- Puffball, on 12/08/2007, -0/+54They may be blatant, and we may be able to figure out the next level is loading, but that shouldn't knock developer's effort to entertain the player the whole way through. They're better than most games normal loading screens ("Now Loading") and its kind of annoying that someone came up with a bitch list about one of the finer improvements to console gaming.
- Trel, on 12/08/2007, -0/+49*commentz
- Calculon, on 12/08/2007, -1/+48So everyone complaining about them "covering up" loading times would rather just stare at a "Please Wait..." screen for 5 seconds? I thought the load time cover-up was a GOOD thing?
- exninjahunter, on 12/08/2007, -0/+44Resident Evil: Doors really does sound like an appropriate title for the series.
- batshitcrazy, on 12/08/2007, -3/+46whoever wrote that needs to lighten up... loading times are for having a drink or taking a hit
- jewdiknight, on 12/08/2007, -0/+40Who here remembers the first time the door opened and a bunch of Zombies poured out in RE2?
- Ellord, on 12/08/2007, -3/+41C-C-COMBO BREAKER!
- HHP2K, on 12/08/2007, -0/+38Call of Duty: Modern Warfare has your mission briefing while it loads, which is actually rather good looking. A small, innocuous loading bar chugs away at the bottom and you can skip the brief when it's done.
- estvir, on 12/08/2007, -4/+42I hate ME's evelators oh so much.
- SkippyDoorknob, on 12/08/2007, -1/+37Another more recent example is the ship-in-warpspace-tunnel effect in Ratchet & Clank Future on the PS3.
- Math, on 12/08/2007, -1/+36Exactly. A door that takes a couple of seconds to open or an elevator is much better than the atmosphere killing black 'Loading ...' screen.
- ByteGuerilla, on 12/08/2007, -0/+35Indeed. There's a great one in Fifa 08. When waiting for the match to load, you get a one-on-one scenario, where you're the striker vs. a goalkeeper, and you get to keep taking shots, trying skillmoves, etc, and then when the match loads you can either keep on shooting or hit start to get to the match.
If only they'd put as much attention into crafting a realistic offside rule, or realistic tackles, or realistic AI instead of scripted toughness. - Mishkin, on 12/08/2007, -2/+37the person who wrote the article is an idiot. His information is good, but his OPINION is dumb. It's all about suspension of disbelief in video games, and having a simple screen that says LOADING breaks that suspense. With methods like the slow doors/elevators/corridors/long grinds, it keeps you IN the game, therefore increasing your enjoyment.
- unfinity, on 12/08/2007, -2/+36*noes
- juicebag, on 12/08/2007, -1/+34A dump in 75 seconds? Takes me about 5 minutes.
- Canadianbacon1, on 12/08/2007, -1/+33my favorite load screen was from Phantasy Star Online with the twinkly stars.... so much fun
- LusikkaMage, on 12/08/2007, -0/+30Actually loading-screen-mini-games are now patented by Namco, so only they can use them, which is teh pewp.
Quick source: http://www.answers.com/topic/loading-screen - Romanito, on 12/08/2007, -0/+27Actually the best thing about loading time on Nintendo products is that they are short. It is one of the best Nintendo policies. They don't really need cover-ups.
- bakatrinh, on 12/08/2007, -3/+29I think some jerk actually copyrighted the whole putting a mini game into the loading screen technique thing, so now if video game makers want to do that they gotta pay him royalty or something. That sucks for us consumers.
- zwaldowski, on 12/08/2007, -0/+25That's what that was? Phew.
- Tyrghast, on 12/08/2007, -2/+26dugg for link to jade raymond's site
- DrywallThief, on 12/08/2007, -1/+25At least there are sometimes funny announcements or dialogue between characters during the elevators.
- Dylson, on 12/08/2007, -0/+23*sigh.....im just sayin, its gettin KINDA old now.
- defectDS, on 12/08/2007, -0/+22My new favorite loading screen cover-up is in Super Mario Galaxy. You click a galaxy, the little spinning star animation goes wooooosh and you're already in the galaxy. Very subtle.
- skywake, on 12/08/2007, -0/+22Smash Bros Brawl apparently has a "beat the ***** out of a bag" thing while its loading. Not exactly a full blown mini-game but still a damn good idea.
- dansmeek, on 12/08/2007, -1/+22this is immediately what i thought of when i read this: Resident Evil. I'm glad they put it at number one. When I first played RE i thought -- wow, how cool, they just use this to cover up load screens. But by the end I was thinking, GOD DAMNIT! IT DOESN"T TAKE THIS F"N LONG TO OPEN A DOOR!! ARGGHHH!!
and arguable worse.... was when you went up the stairs. you would walk up step by step.... really slowly. and all the stairs looked the exact same, whether it was 5 steps, or 30. ugh. and nothing was worse than finally getting that slow-ass door opened only to see an ambush by some brain munching zombies. - inactive, on 12/08/2007, -0/+18I love how the article stated that Mass Effect was "thousands of years in the future, but we just couldn't master elevator technology." Did these guys actually play the game? It's only a few hundred years in the future.
Tiny error in journalism, I know... But careless none the less. - geekoid, on 12/08/2007, -0/+17Uh... you kind of missed the point of that comment. He was 8 when he played the game the first time, and the zombies behind the door scared the crap out of most first time players.
- ircgoliath, on 12/08/2007, -6/+23I personally don't consider the Symphony of the Night loading gimmick to be bad. I would rather have uninterrupted game play by running through an infrequent, empty hallway for 3 seconds than be stuck with a "Now Loading" screen.
Although it might have been nice if Dracula decorated each hallway differently and the Black CD decoration in the center is kind of goofy... cute but goofy. - rarson, on 12/08/2007, -1/+18The best load screen was in Ridge Racer for the PSX. It was Galaga. I would always end up playing that for longer than it took to load.
- brucebeh, on 12/08/2007, -0/+17fifa 08 has cool loading screen.. you get to play free kick :)
- tektalk, on 12/08/2007, -1/+17I genuinely lol'd at your list. +1
- inactive, on 12/08/2007, -1/+16Please, go back and re-read the comment you replied to.
- klick37, on 12/08/2007, -0/+15It keeps you entertained while the site loads.
- JayD16, on 12/08/2007, -0/+15Or Metroid for that matter. I think they're getting better at hiding them though.
- inactive, on 12/08/2007, -0/+14Gamecube used mini-DVDs.
- monkeyboyhero, on 12/08/2007, -0/+14Resident Evil 2 had a bit where the doors would labourously creak open, and they'd be three freakin' zombies behind it! It only happened once during the game, but first time through from that point the doors opening when from tedious loading screen to tension filled mini-cut scene. For me anyway.
- dyranios2, on 12/08/2007, -0/+14Well it's either that or a loading screen personally I think that is okay it doesn't kill the atmosphere.
- buryyourhead, on 12/08/2007, -0/+13i remember when RE1 first came out, my cousins rented it and came over (we were probably like 10-12) and i remember being scared ***** by the first zombie cutscene where it's eating some dead stars guy and then slowly comes after you while you're backing up through the crappy camera angle hallway............oh those were the days.........oh and we played it in the dark in my cold basement
- triblinator, on 12/08/2007, -1/+14Ummm... Maybe you don't get this... but... the NES didn't have loading times. Very rarely to cartridge games have to load at all - if so it's fast enough that they don't need to cover it up.
- thecosmicpope, on 12/08/2007, -0/+13I think you misunderstand the concept of loading screen "cover-ups". Portal doesn't attempt to hide the fact that the elevators are used for loading new rooms.
- mookieXL, on 12/08/2007, -2/+15That wasn't loading screen.
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