Talk Presents 3D Gaussian Rendering On Graph Processor Using Tiled SRAM
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A brilliant talk from @deepfry_n from EGSR 2026 on his paper Rendering 3D Gaussians on a Graph Processor. We assign Gaussians to tiles, fully with on-chip SRAM, and pass them around efficiently as needed as the virtual camera moves viewpoint. Joint work with @alzugarayign, @MarkPupilli and Paul Kelly. Full talk here: https://youtu.be/OHfQk9J-CAg?si=1DyPI6Eagoq4onyE
Check out the full website and paper!