Valve reportedly tests Pyrowave codec for Steam Remote Play
VideoCardz says the GPU-based codec is designed for low-latency streaming and supports bitrates up to 500 Mbit/s.
TLDR
Valve is testing Pyrowave in Steam Remote Play, VideoCardz reports. The GPU-based codec supports HDR, YUV 4:4:4 and streaming bitrates up to 500 Mbit/s, with low latency as a design goal.
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