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Bruce Straley apologises to God of War Laufey team over ‘boring’ AAA remarks

The director of The Last of Us and Uncharted 2 says his words about Santa Monica Studio’s game are “being used out of context” online, VGC reports.

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3 Sources, 20d ago, first seen 20d ago

TLDR

VGC reports that Bruce Straley, director of The Last of Us and Uncharted 2, apologised to the God of War Laufey team at Sony’s Santa Monica Studio after citing its game while calling modern AAA experiences “boring.” Straley says his words about the game are “being used out of context” online.

Combined views

96K

3 Sources, first seen 20d ago

2K likes44 comments156 saves54 reposts

Combined views

96K

3 Sources, first seen 20d ago

2K likes44 comments156 saves54 reposts

Sentiment

Positive26.3%73.7%Negative

Based on 20 sentiment-bearing replies from 19 accounts across 2 conversations.

Sentiment

Positive26.3%73.7%Negative

Based on 20 sentiment-bearing replies from 19 accounts across 2 conversations.

3 Sources

VGC@VGC_NewsThe Last of Us and Uncharted 2 game director Bruce Straley has apologised to the God of War Laufey team at Sony’s Santa Monica Studio, for citing its game while saying modern AAA experiences are "boring". https://vgc.news/news/the-last-of-us-director-apologises-to-god-of-war-laufey-team-for-citing-it-while-saying-aaa-experiences-are-boring/20d
Wccftech@wccftechGod of War Laufey becomes collateral damage as former Naughty Dog director blasts triple-A game design trends, then apologizes. 🔗 https://wccf.tech/1l993 "I think the verbs and experiences we're delivering in the triple-A space are… I wanna say boring. God of War Laufey, I look at that game, and every pixel is mindblowing. The amount of work and skill that's gone into every single frame… I've made those kinds of games, and I'm still blown away. But when I actually look at what you’re doing in the game? I'm not excited. And that’s nothing against the God of War team. Just, across the board in triple-A, it feels like there's no opportunity to inject fresh, innovative ideas."20d
Dexerto@DexertoThe Last of Us director Bruce Straley apologized to the God of War Laufey team after criticizing the game’s lack of “fresh, innovative ideas" Straley said he was “not excited” by what players actually do in the upcoming spinoff, but admitted naming the game was a mistake20d
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    3 Sources

    VGC@VGC_NewsThe Last of Us and Uncharted 2 game director Bruce Straley has apologised to the God of War Laufey team at Sony’s Santa Monica Studio, for citing its game while saying modern AAA experiences are "boring". https://vgc.news/news/the-last-of-us-director-apologises-to-god-of-war-laufey-team-for-citing-it-while-saying-aaa-experiences-are-boring/20d
    Wccftech@wccftechGod of War Laufey becomes collateral damage as former Naughty Dog director blasts triple-A game design trends, then apologizes. 🔗 https://wccf.tech/1l993 "I think the verbs and experiences we're delivering in the triple-A space are… I wanna say boring. God of War Laufey, I look at that game, and every pixel is mindblowing. The amount of work and skill that's gone into every single frame… I've made those kinds of games, and I'm still blown away. But when I actually look at what you’re doing in the game? I'm not excited. And that’s nothing against the God of War team. Just, across the board in triple-A, it feels like there's no opportunity to inject fresh, innovative ideas."20d
    Dexerto@DexertoThe Last of Us director Bruce Straley apologized to the God of War Laufey team after criticizing the game’s lack of “fresh, innovative ideas" Straley said he was “not excited” by what players actually do in the upcoming spinoff, but admitted naming the game was a mistake20d
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