NVIDIA VP Comments on DLSS 5 Neural Rendering
Bryan Catanzaro calls the system controllable, consistent, and fast after a decade of research.
Bryan Catanzaro, NVIDIA VP of Applied Deep Learning Research, posted that DLSS 5 Neural Rendering marks a major advance in real-time graphics and fulfills ten years of work. He described the technology as controllable, consistent, and fast, and said he looks forward to seeing what game developers achieve with it. Sean Pelletier, Director of Game Ready Technology at NVIDIA, called the release a monumental team effort and expressed excitement for gamers and artists. Catanzaro also shared comments from colleagues noting the integration of generative models and plans for a deeper technical report.
Combined views
38K
7 posts, first seen 21h ago
