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IGN says The Blood of Dawnwalker avoids classic Unreal Engine 5 pitfalls

IGN says the game scales down a lot better than Halo: Campaign Evolved, though its writer would still avoid running it on a handheld gaming PC.

IG
1 Source, 24d ago, first seen 24d ago

TLDR

After a week of play, IGN describes The Blood of Dawnwalker as “shockingly free of technical problems.” The outlet says the Unreal Engine 5 game doesn't have the same crashing and stuttering issues as Star Wars Zero Company and scales down a lot better than Halo: Campaign Evolved. IGN presents it as an example of the engine done well, though its writer would still avoid playing it on a handheld gaming PC.

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136.2K

1 Source, first seen 24d ago

1.1K likes149 comments69 saves45 reposts

Combined views

136.2K

1 Source, first seen 24d ago

1.1K likes149 comments69 saves45 reposts

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Sentiment

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1 Source

@IGNThe Blood of Dawnwalker runs on Unreal Engine 5, and has been shockingly free of technical problems. It proves that PC games on Unreal don't have to suck. https://bit.ly/46vlexD
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    1 Source

    @IGNThe Blood of Dawnwalker runs on Unreal Engine 5, and has been shockingly free of technical problems. It proves that PC games on Unreal don't have to suck. https://bit.ly/46vlexD
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