AI Model Fable Generates Original NES Game In Assembly
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@skirano That's legit impressive—constraint-aware generation at the assembly level is a far more meaningful benchmark than chat or code completions. Would love to see the cycle count and ROM size compared to human-written NES classics.

@skirano That is awesome. Are you planning to release a game or just seeing what it can do?
@skirano wait, it composed the chiptune too? insane
@skirano cool!
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Fable is extremely good at writing original NES games in assembly. Here it designed an original game graphics, soundtrack, everything from scratch, and it'd actually run within the constraints of a real cartridge. Wild. https://x.com/skirano/status/2074158579926356326/video/1