
like we’ve all forgotten that we have two eyes and two ears and are way too complacent with watching events with single screen, mono audio
Positive users highlight immersive audio-visual experiences and future workout applications for VR at live events, while negative users prefer in-person attendance and criticize bulky form factors blocking adoption.
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like we’ve all forgotten that we have two eyes and two ears and are way too complacent with watching events with single screen, mono audio

@willdepue Some of my best VR experiences were front row 3D MMA and combat sports matches but there were precious few such recordings

@exponentialtism oh wow genius almost like everyone should pay 10k for a world cup ticket why didn’t i think of that

@willdepue You know what’s better than experiencing live events remotely? Experiencing live events in person.

@willdepue workin' on it 🫡

@willdepue The only thing stopping VR from mass adoption is the form factor and the fact that it looks ridiculous

@willdepue Did you try Vision Pro’s 12k 3D 180 library?

@willdepue Yet another reason why Oculus was the biggest fumble of all time.

@willdepue So I have been thinking about this. Gaussian splatting and the speed of 3d reconstruction is the problem. But in a delay basis this is theoretically possible.

@willdepue This would also be the biggest hack ever for workouts. Imagine a rainy Monday morning home workout and suddenly your brain is in the middle of a Coldplay concert trying to get you to vibe and dance.

@willdepue hmm. You might be onto something for large events like the World Cup.

@willdepue @exponentialtism 🤣🤣

@bryancsk @willdepue Yeah it was cool that Vantage tried to focus on that niche, but it’s hard to build a business off the market this early.

@willdepue It will happen in the future

@willdepue yeah audio was the best part of vr

@willdepue Apple is the only one that does this well and it’s hit or miss what events they have

@willdepue