/Tech2d ago

Siheng Zhao's LadderMan enables zero-shot sim-to-real ladder climbing and manipulation on Unitree G1 humanoid robots

Story Overview

Siheng Zhao's LadderMan system trains a single visuomotor policy entirely in simulation then runs it directly on the Unitree G1, letting the 1.3 m humanoid climb ladders, stabilize itself, and handle objects without any real-world fine-tuning or extra data.

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Original postPeter Chen#765
Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

8:53 AM · Jun 8, 2026 · 84K Views
Technical Breakdown

Perception and policy stay fused throughout

A vision foundation model supplies depth estimates from the onboard RealSense camera while the policy learned via hybrid DAgger and RL keeps locomotion, balance, and manipulation inside one loop.

Developer Impact

Open-source plans could speed follow-up work

The authors intend to release training code, inference code, and deployable models, though results so far cover only the G1 and the specific ladders shown in the demonstrations.

Sentiment

Positive users praise LadderMan for its impressive zero-shot ladder climbing and object manipulation by humanoid robots, while the negative reply dismisses the work as flashy narrative meant to distract from yield shortcomings.

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9 comments with sentiment.
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VIEWS14.8KBOOKMARKS20LIKES96
Eric Jang@ericjang11

In time, people will come to understand "why humanoid"

Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

2dViews 14.8KLikes 96Bookmarks 20
RETWEETS29
Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

2dViews 84KLikes 286Bookmarks 107
REPLIES14
Robert Scoble@Scobleizer

300 people a year die by falling off ladders every year in the United States alone, Grok reports.

Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

1dViews 7.7KLikes 49Bookmarks 3
Animesh Garg@animesh_garg

"why humanoid" gets another case study? Expansion of capability envelope of humanoids and importantly in a very data and compute efficient manner.

the recipe that worked for locomotion in increasingly working on loco-manipulation and perceptive locomotion.

- data to generate reference ("what") - RL in sim to create experts ("how") - Distillation to add visual observations - Deployment on real env.

Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

1dViews 7.5KLikes 35Bookmarks 7
Guanya Shi@GuanyaShi

Humanoid🪜

Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

2dViews 6.5KLikes 46Bookmarks 8
Yuanhang Zhang@Yuanhang__Zhang

Check out our new work LadderMan -- a perceptive system that achieves humanoid loco-manipulation on LADDERS! Please see @SihengZhao's post for more details.

Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

2dViews 3.6KLikes 27Bookmarks 1
Chris Paxton@chris_j_paxton

Humanoid robot climbing a ladder and manipulating.

Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

1dViews 3KLikes 15Bookmarks 2
Siheng Zhao@SihengZhao

6/ There has been a wave of exciting recent progress in humanoid whole-body perceptive locomotion and robot ladder climbing. - Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking (https://wholebodylocomotion.github.io/) by @ctki49, @JayHe748646, @breadli428, and @ChongZzZhang. This work presents a scalable framework for learning diverse whole-body humanoid locomotion skills through motion generation and motion tracking. - Perceptive Humanoid Parkour (https://php-parkour.github.io/) by @zhenkirito123, @x_h_ucb, and @lujieyang98. This work demonstrates perceptive humanoid parkour using depth observations for challenging whole-body tasks such as obstacle climbing and vaulting. - Robust Ladder Climbing with a Quadrupedal Robot (https://sites.google.com/leggedrobotics.com/climbingladders). This work presents a learning-based ladder climbing system capable of robust deployment on a quadrupedal robot.

Additionally, we leverage Fast-FoundationStereo (https://nvlabs.github.io/Fast-FoundationStereo/) by @bowenwen_me for bridging the sim-to-real perception gap through real-time stereo depth estimation during deployment.

2dViews 415Likes 4
Siheng Zhao@SihengZhao

4/ LadderMan also supports keyboard-based climbing direction control:

2dViews 127Likes 3Bookmarks 1
Siheng Zhao@SihengZhao

2/ 🌐 Project Website: http://ladderman-robot.github.io

Ladder climbing pushes humanoids to their limits: • Sparse and narrow footholds and handholds • Sustained whole-body coordination • Tiny perception or control errors can lead to catastrophic failures

2dViews 289Likes 2
Siheng Zhao@SihengZhao

3/ To tackle these challenges, LadderMan integrates a complete perception-to-control pipeline: 🔹 Two-stage climbing policy learning. First learn multiple state-based expert policies from a single reference motion via hybrid motion tracking, and then distill them into a unified visuomotor policy via hybrid DAgger + RL. 🔹 During real-world deployment, we leverage a vision foundation model for robust depth estimation, enabling zero-shot sim-to-real perception transfer. 🔹 On-ladder manipulation. We train a teleoperation policy via dual-agent learning, achieving stronger performance than off-the-shelf whole-body teleoperation baselines.

2dViews 188Likes 2
bilal@bilaltwovec

yoo i support a six month pause on humanoid robot capabilities specifically now

Siheng Zhao@SihengZhao

🪜 What if humanoids could climb ladders and work on them straight out of simulation?

Meet LadderMan: a perceptive system for zero-shot sim-to-real ladder climbing and on-ladder manipulation.

Watch the humanoid climb, stabilize, and manipulate—all in one system. 🤖👇

2dViews 637Likes 4Bookmarks 0
Siheng Zhao@SihengZhao

7/ 🙌 Acknowledgement: This was an exciting project that I worked on during my internship at Amazon FAR, with amazing collaboration from @Yuanhang__Zhang, @520xyxyzq, and insightful advice from @pabbeel, @rocky_duan, @KoushilSreenath, @yuewang314, C. Karen Liu, and @GuanyaShi.

2dViews 145Likes 1
Siheng Zhao@SihengZhao

5/ LadderMan is evaluated on three diverse real-world ladders using a single unified policy.

In simulation, we evaluate the learned climbing policy across ladders with varying rung spacing z and inclination angle φ. We compare LadderMan against a blind motion tracking baseline trained without perception.

2dViews 115Likes 1
Matt Gibson@MattGibsonMusic

@Scobleizer right becase it HAS to be bipedal...lol

1dViews 32Likes 1
HΞX@createnotfind

@ericjang11 humanoid is more general, but recent work on humanoid loco manip seems do more loco than manip. how do we get the humanoid do diverse difficult manipulation tasks in a whole body manner ?

2dViews 32
Haozhi Qi@HaozhiQ

@SihengZhao cool!

2dViews 456Likes 1
Zhen Wu@zhenkirito123

@SihengZhao amazing works!

2dViews 343Likes 1
Emerson S@Em_Nomadic

@SihengZhao Really impressive

1dViews 138Likes 1
Siheng Zhao@SihengZhao

8/ arXiv: https://arxiv.org/abs/2606.05873

2dViews 125Likes 1
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