Positive users praised Tim Sweeney's analogy between AI regulation fears and 1990s 3D graphics backlash as perfect and promising, while negative users rejected it as invalid and overlooking genuine concerns.
Based on 13 visible X reactions from 17 accounts; directional sample.
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@TimSweeneyEpic Perfect analogy that's exactly where we're at. People who didn't grow up in that era have their minds blown when you tell them Doom released in 1993, and Unreal in 1998. That's exactly where we're at now.
@TimSweeneyEpic And we'll run a micro kernel, and the entire UX and "apps" will be JITs. Will be amazingly freeing so everyone can solve problems, vs having to know all this quirky software engineering nonsense like today.
@TimSweeneyEpic Mr Sweeney I Love U but i Think this comparison is a Little Preposterous. im sitting here Scratching My Head tryna figure out How one could draw parallel Adequately...
@TimSweeneyEpic One can also imagine an alternate reality where you actually work during the day and don’t incessantly whine on Twitter.
@TimSweeneyEpic There are zero parallels between 3d video games and LLMs.
@TimSweeneyEpic I don't think that's a valid comparison
One can imagine an alternate reality of the 1990's when 3D games rapidly emerged if the makers of the era were run by brazen opportunists who employed teams of lobbyists seeking regulatory capture: scare the world into thinking 3D graphics might be an existential threat.
Positive users praised Tim Sweeney's analogy between AI regulation fears and 1990s 3D graphics backlash as perfect and promising, while negative users rejected it as invalid and overlooking genuine concerns.
Based on 13 visible X reactions from 17 accounts; directional sample.
Ask a question below.
Published answers will appear here.