Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.
Fable teases browser-based 3D worldbuilding technology that renders a photorealistic forest in real time using custom Three.js code
AI Judge changed title after evaluation, original title: "Anthropic's Claude Fable 5 demonstrates real-time Three.js 3D rendering and plays Pokémon FireRed using vision alone"
The video features a first-person fly-through of misty terrain.
Positive users praise Fable's fast real-time 3D forest rendering in the browser as incredible, while negative users criticize gatekeeping the prompt by DMing it privately instead of posting publicly.
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For everyone complaining that this is slow, I ran the prompt 'make it faster, without losing quality', and voila:
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.
For everyone complaining that this is slow, I ran the prompt 'make it faster, without losing quality', and voila:
Full photorealistic forest scenes
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.
One-shotting Pokemon FireRed https://www.youtube.com/watch?v=Ty_50J84fMY
Full photorealistic forest scenes
@mattshumer_ dm me this prompt
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.
@jxnlco i shall meet expectations
@mattshumer_ dm me this prompt

Full photorealistic city storm scene
Time to finally fix Trespasser!
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.

Minecraft roller coasters

NYC skyline prompt
@mattshumer_ what's the prompt?
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.
@MatthewBerman DMed
@mattshumer_ what's the prompt?
For everyone complaining that this is slow, I ran the prompt 'make it faster, without losing quality', and voila:

Boeing 747

If this is Community Noted, I used the GPT 5.5 / Pro prices on long context, which is far more common for agentic tasks (>272k context).
Anthropic does not discriminate prices on context length.
@mattshumer_ sigh ok prompt pls
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.

@mattshumer_ incredible, how many trillions of dollars did this cost?

Space simulations with >5000 objects

@jxnlco @mattshumer_ me to please? pretty please? 🥺🙏