Kotaku describes tanking Project P.I.T.T.’s framerate with 100,000 rubber ducks
Kotaku says its writer tried to feed thousands of rubber ducks to a giant maw at once, calling the framerate issues “probably my fault.”
Kotaku says its writer tried to feed thousands of rubber ducks to a giant maw at once, calling the framerate issues “probably my fault.”
Kotaku describes making 100,000 rubber ducks in Project P.I.T.T. and tanking the game’s framerate. The writer tried feeding thousands of ducks to a giant maw at once and suggests the performance problems were probably self-inflicted.
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Kotaku says its writer tried to feed thousands of rubber ducks to a giant maw at once, calling the framerate issues “probably my fault.”
Kotaku describes making 100,000 rubber ducks in Project P.I.T.T. and tanking the game’s framerate. The writer tried feeding thousands of ducks to a giant maw at once and suggests the performance problems were probably self-inflicted.
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