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Kotaku describes tanking Project P.I.T.T.’s framerate with 100,000 rubber ducks

Kotaku says its writer tried to feed thousands of rubber ducks to a giant maw at once, calling the framerate issues “probably my fault.”

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1 Source, 24d ago, first seen 24d ago

TLDR

Kotaku describes making 100,000 rubber ducks in Project P.I.T.T. and tanking the game’s framerate. The writer tried feeding thousands of ducks to a giant maw at once and suggests the performance problems were probably self-inflicted.

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10.2K

1 Source, first seen 24d ago

3 likes1 reposts

Combined views

10.2K

1 Source, first seen 24d ago

3 likes1 reposts

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1 Source

@KotakuI Manufactured 100,000 Rubber Ducks And Tanked My Framerate In A Bid To Destroy Capitalism: https://kotaku.com/project-pitt-steam-game-rubber-ducks-framerate-200073164524d
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    1 Source

    @KotakuI Manufactured 100,000 Rubber Ducks And Tanked My Framerate In A Bid To Destroy Capitalism: https://kotaku.com/project-pitt-steam-game-rubber-ducks-framerate-200073164524d
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