Based on 3 visible X reactions from 5 accounts; directional sample.
Ask a question below.
Published answers will appear here.
I shudder at its most likely use. Games and p*rn so immersive that young minds never want to leave. Or develop socially. We'll look back at the negative effects of social media wistfully. I'm not sure what we can do to stop it. Hopefully, I'm wrong. Maybe everyone will realize screens/VR/AR/matrix environments are cool tools, but too much time spent there will plummet birthrates and shrink, not expand, humanity. Will we be able to save ourselves? I sure hope so...
Think about traditional game development: modeling, animation, rendering, sound, UI — it’s an incredibly complex pipeline. Generative AI has the potential to collapse a lot of that. Creators could focus on gameplay, mechanics, and world-building instead of fighting with 3D assets and keyframes. Lowering the barrier to creation is one of the most exciting (and underestimated) promises of this tech.
@Scobleizer I'd play it. The magic stays intact. Real unlock: closing the loop between generation and interaction. Lower barriers for creators, but precise authored control remains the hard problem. v/ #AIGaming Cc
AI video won’t stay a short-clip tool forever. We’ve seen text-to-video and image-to-video get shockingly good. But the real question isn’t just “can it generate pretty clips?” — it’s “what happens when video models can respond in real time?” That’s the shift I’m watching closely. From passive content generation to an interactive layer. https://world.pixverse.ai/live/dress/?from=gallery&presetId=218147
Based on 3 visible X reactions from 5 accounts; directional sample.
Ask a question below.
Published answers will appear here.