Double Fine Boss Says Studio Avoided Expected Losers
Kotaku reports boss addressing perceptions of artsy versus profitable titles.
TLDR
Kotaku posted an article headlined Double Fine Boss Says We Never Actively Tried To Make A Game We Thought Was Going To Lose Money. The piece notes the comments set the record straight on making artsy games versus ones that sell. The post links to the full Kotaku story and carries the outlet tag for a media publication rather than a tech corporation.
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