UNCANNY reportedly uses Nvidia DLSS 5 for real-time game remastering
Wccftech reports that the modding project is still in early alpha, with compatibility issues in older DirectX games and inconsistent neural rendering.
TLDR
Wccftech reports that UNCANNY uses Nvidia DLSS 5 neural rendering to deliver real-time remasters of classic and modern games. The outlet calls comparison screenshots promising, but says the project remains in early alpha, with older DirectX compatibility and rendering consistency among its problems.
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UNCANNY reportedly uses Nvidia DLSS 5 for real-time game remastering
Wccftech reports that the modding project is still in early alpha, with compatibility issues in older DirectX games and inconsistent neural rendering.
TLDR
Wccftech reports that UNCANNY uses Nvidia DLSS 5 neural rendering to deliver real-time remasters of classic and modern games. The outlet calls comparison screenshots promising, but says the project remains in early alpha, with older DirectX compatibility and rendering consistency among its problems.