Valve reportedly tests Pyrowave codec for Steam Remote Play
VideoCardz says the GPU-based codec is designed for low-latency streaming and supports bitrates up to 500 Mbit/s.
TLDR
Valve is testing Pyrowave in Steam Remote Play, VideoCardz reports. The GPU-based codec supports HDR, YUV 4:4:4 and streaming bitrates up to 500 Mbit/s, with low latency as a design goal.
Valve reportedly tests Pyrowave codec for Steam Remote Play
VideoCardz says the GPU-based codec is designed for low-latency streaming and supports bitrates up to 500 Mbit/s.
