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60 FPS works for gaming, but not movies, BGR says

BGR says gamers have insisted on 60 frames per second or more for decades, and asks why that expectation hasn't carried over to films.

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1 Source, 25d ago, first seen 25d ago

TLDR

BGR describes a divide between games and movies over frame rates. It says gamers have insisted on titles running at 60 frames per second or more for decades, raising the question of why the same mentality hasn't made its way to films.

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1 Source, first seen 25d ago

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Combined views

888

1 Source, first seen 25d ago

1 likes

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1 Source

@BGRGamers have insisted on titles that are 60 FPS or greater for decades now, but why hasn't this mentality also made its way to films as well? https://www.bgr.com/2249351/why-60-fps-for-gaming-not-movies/?utm_term=Autofeed&utm_campaign=Echobox-BGR&utm_medium=Social-Distribution&utm_source=Twitter#Echobox=1788612468
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    1 Source

    @BGRGamers have insisted on titles that are 60 FPS or greater for decades now, but why hasn't this mentality also made its way to films as well? https://www.bgr.com/2249351/why-60-fps-for-gaming-not-movies/?utm_term=Autofeed&utm_campaign=Echobox-BGR&utm_medium=Social-Distribution&utm_source=Twitter#Echobox=1788612468
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