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The Blood of Dawnwalker update silences talking dead characters, GamesRadar reports

GamesRadar says Rebel Wolves also removed the "one red pipe asset we weren't supposed to use" and stopped torches from growing "uncontrollably".

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2 Sources, 21d ago, first seen 21d ago

TLDR

GamesRadar describes The Blood of Dawnwalker’s patch notes as unusually funny. It reports fixes for dead non-player characters who could still talk, removal of the "one red pipe asset we weren't supposed to use," and an end to torches growing "uncontrollably".

Combined views

41.8K

2 Sources, first seen 21d ago

76 likes2 comments11 saves3 reposts

Combined views

41.8K

2 Sources, first seen 21d ago

76 likes2 comments11 saves3 reposts

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Sentiment

Positive——Negative

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2 Sources

@GamesRadarThe Blood of Dawnwalker update has some of the funniest patch notes I've ever seen https://www.gamesradar.com/games/rpg/the-blood-of-dawnwalker-patch-notes-are-among-the-funniest-ive-read-axing-the-one-red-pipe-asset-we-werent-supposed-to-use-and-silencing-dead-npcs-who-could-still-talk/
@pcgamerThe Blood of Dawnwalker hotfix clears up one of the game's more charming mistakes https://www.pcgamer.com/games/rpg/we-are-no-longer-using-that-one-red-pipe-asset-we-werent-supposed-to-use-the-blood-of-dawnwalker-hotfix-clears-up-one-of-the-games-more-charming-mistakes/
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    2 Sources

    @GamesRadarThe Blood of Dawnwalker update has some of the funniest patch notes I've ever seen https://www.gamesradar.com/games/rpg/the-blood-of-dawnwalker-patch-notes-are-among-the-funniest-ive-read-axing-the-one-red-pipe-asset-we-werent-supposed-to-use-and-silencing-dead-npcs-who-could-still-talk/
    @pcgamerThe Blood of Dawnwalker hotfix clears up one of the game's more charming mistakes https://www.pcgamer.com/games/rpg/we-are-no-longer-using-that-one-red-pipe-asset-we-werent-supposed-to-use-the-blood-of-dawnwalker-hotfix-clears-up-one-of-the-games-more-charming-mistakes/
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