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Sony walked away from Hideo Kojima's Physint due to budgets and missed deadlines

Budget concerns and missed deadlines reportedly drove Sony's decision on the upcoming PlayStation game, IGN says.

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40 Sources, 21d ago, first seen 21d ago

TLDR

IGN reports that Sony walked away from its deal with Metal Gear Solid creator Hideo Kojima for the upcoming PlayStation game Physint, reportedly because of budget concerns and missed deadlines.

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4.9M

40 Sources, first seen 21d ago

29.4K likes1.7K comments3.5K saves1.8K reposts
Featured Source

Combined views

4.9M

40 Sources, first seen 21d ago

29.4K likes1.7K comments3.5K saves1.8K reposts
PlayStation Ditched Kojima's Physint Due to Missed Deadlines and Budget Concerns, Report Claims | IGN

Sentiment

Positive16.5%83.5%Negative

Summary

Many accounts criticized Sony for dropping Kojima’s Physint over budget and deadline issues while wasting money on other projects like Concord, while some called the decision smart or welcomed Kojima’s freedom on Xbox.

Based on 279 sentiment-bearing replies from 236 accounts across 11 conversations.

Sentiment

Positive16.5%83.5%Negative

Summary

Many accounts criticized Sony for dropping Kojima’s Physint over budget and deadline issues while wasting money on other projects like Concord, while some called the decision smart or welcomed Kojima’s freedom on Xbox.

Based on 279 sentiment-bearing replies from 236 accounts across 11 conversations.

40 Sources

@millieamandNishino when Hulst approached with a request for budget increase and timeline expectation on Physint
@GameSpotPlayStation’s official statement didn’t say why it chose to end its support of Hideo Kojima's stealth action game, Physint, leaving gamers to speculate on the reasons behind its shock exit. Kojima revealed the cancellation happened in mid-June this year, and the new collaboration with Xbox came as a result of the studio’s determination to keep the project alive.
@IGNHideo Kojima reveals why his new game is being published by Xbox instead of Sony:
@shinobi602Bloomberg: PlayStation ditched Kojima's 'PHYSINT' on budget concerns, missed deadlines ▪️Death Stranding 1 & 2 undersold Sony's revenue expectations ▪️PHYSINT reportedly missed deadlines, on track to be "well over budget" ▪️Sony reluctant to invest hundreds of millions of dollars in another game that wouldn't be permanently exclusive ➡️ https://www.bloomberg.com/news/articles/2026-09-11/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4OTEzMzY2NSwiZXhwIjoxNzg5NzM4NDY1LCJhcnRpY2xlSWQiOiJUTDdDOVdLSVVQVEIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fyrTke3aUIkJk3LwiBfR7JiNr0phfE51dlEql1RcXZ4&leadSource=article-gifting
@charlieINTELBloomberg reports on why PlayStation ended its partnership with Hideo Kojima for Physint: - Game was missing deadlines - Development was 'well over budget' despite being years from release - Death Stranding 1 & 2 performance missed revenue targets - PlayStation wasn't happy that they couldn't keep the games exclusive - Sony executives who were close to Kojima left the company a while ago
@necrolipeBloomberg afirma que o projeto “Physint” da Kojima Productions foi deixado de lado pela Sony por “preocupações com o investimento e não cumprimento de prazos” Death Stranding 1 e 2 não teria atingido as expectativas da Sony também O Xbox pretende publicar o jogo no PC e Xbox — https://www.bloomberg.com/news/articles/2026-09-11/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4OTEzMzY2NSwiZXhwIjoxNzg5NzM4NDY1LCJhcnRpY2xlSWQiOiJUTDdDOVdLSVVQVEIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fyrTke3aUIkJk3LwiBfR7JiNr0phfE51dlEql1RcXZ4&leadSource=article-gifting
@InsiderGamingIGPlayStation’s Reasons for Canceling Physint Revealed https://insider-gaming.com/playstations-reasons-for-cancelling-physint-revealed/
@Genki_JPNAccording to Bloomberg PlayStation ditched Hideo Kojima’s PHYSINT because of concerns over budget and missed deadlines. - Concerns over budget, potential profitability and exclusivity, according to people familiar with the project. - Death Stranding and its sequel reportedly didn’t meet PlayStation’s revenue expectations. - PHYSINT reportedly missed deadlines and was on track to be well over budget despite being years away from release - PlayStation was reluctant to invest hundreds of millions of dollars in another game that wouldn’t remain permanently exclusive to the company’s own hardware. - Xbox plans to publish PHYSINT on PC and Xbox https://www.bloomberg.com/news/articles/2026-09-11/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4OTEzMzY2NSwiZXhwIjoxNzg5NzM4NDY1LCJhcnRpY2xlSWQiOiJUTDdDOVdLSVVQVEIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fyrTke3aUIkJk3LwiBfR7JiNr0phfE51dlEql1RcXZ4&leadSource=article-gifting
@gematsuBloomberg: Sony Interactive Entertainment stepped away from Physint over missed deadlines, budget concerns https://www.gematsu.com/2026/09/bloomberg-sony-interactive-entertainment-stepped-away-from-physint-over-missed-deadlines-budget-concerns
@KotakuPlayStation Reportedly Dropped Kojima's Game Due To A Growing Budget And Missed Deadlines https://kotaku.com/playstation-reportedly-dropped-kojimas-game-due-to-a-growing-budget-and-missed-deadlines-2000733510
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    40 Sources

    @millieamandNishino when Hulst approached with a request for budget increase and timeline expectation on Physint
    @GameSpotPlayStation’s official statement didn’t say why it chose to end its support of Hideo Kojima's stealth action game, Physint, leaving gamers to speculate on the reasons behind its shock exit. Kojima revealed the cancellation happened in mid-June this year, and the new collaboration with Xbox came as a result of the studio’s determination to keep the project alive.
    @IGNHideo Kojima reveals why his new game is being published by Xbox instead of Sony:
    @shinobi602Bloomberg: PlayStation ditched Kojima's 'PHYSINT' on budget concerns, missed deadlines ▪️Death Stranding 1 & 2 undersold Sony's revenue expectations ▪️PHYSINT reportedly missed deadlines, on track to be "well over budget" ▪️Sony reluctant to invest hundreds of millions of dollars in another game that wouldn't be permanently exclusive ➡️ https://www.bloomberg.com/news/articles/2026-09-11/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4OTEzMzY2NSwiZXhwIjoxNzg5NzM4NDY1LCJhcnRpY2xlSWQiOiJUTDdDOVdLSVVQVEIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fyrTke3aUIkJk3LwiBfR7JiNr0phfE51dlEql1RcXZ4&leadSource=article-gifting
    @charlieINTELBloomberg reports on why PlayStation ended its partnership with Hideo Kojima for Physint: - Game was missing deadlines - Development was 'well over budget' despite being years from release - Death Stranding 1 & 2 performance missed revenue targets - PlayStation wasn't happy that they couldn't keep the games exclusive - Sony executives who were close to Kojima left the company a while ago
    @necrolipeBloomberg afirma que o projeto “Physint” da Kojima Productions foi deixado de lado pela Sony por “preocupações com o investimento e não cumprimento de prazos” Death Stranding 1 e 2 não teria atingido as expectativas da Sony também O Xbox pretende publicar o jogo no PC e Xbox — https://www.bloomberg.com/news/articles/2026-09-11/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4OTEzMzY2NSwiZXhwIjoxNzg5NzM4NDY1LCJhcnRpY2xlSWQiOiJUTDdDOVdLSVVQVEIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fyrTke3aUIkJk3LwiBfR7JiNr0phfE51dlEql1RcXZ4&leadSource=article-gifting
    @InsiderGamingIGPlayStation’s Reasons for Canceling Physint Revealed https://insider-gaming.com/playstations-reasons-for-cancelling-physint-revealed/
    @Genki_JPNAccording to Bloomberg PlayStation ditched Hideo Kojima’s PHYSINT because of concerns over budget and missed deadlines. - Concerns over budget, potential profitability and exclusivity, according to people familiar with the project. - Death Stranding and its sequel reportedly didn’t meet PlayStation’s revenue expectations. - PHYSINT reportedly missed deadlines and was on track to be well over budget despite being years away from release - PlayStation was reluctant to invest hundreds of millions of dollars in another game that wouldn’t remain permanently exclusive to the company’s own hardware. - Xbox plans to publish PHYSINT on PC and Xbox https://www.bloomberg.com/news/articles/2026-09-11/hideo-kojima-s-physint-video-game-dropped-by-playstation-goes-to-xbox?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4OTEzMzY2NSwiZXhwIjoxNzg5NzM4NDY1LCJhcnRpY2xlSWQiOiJUTDdDOVdLSVVQVEIwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fyrTke3aUIkJk3LwiBfR7JiNr0phfE51dlEql1RcXZ4&leadSource=article-gifting
    @gematsuBloomberg: Sony Interactive Entertainment stepped away from Physint over missed deadlines, budget concerns https://www.gematsu.com/2026/09/bloomberg-sony-interactive-entertainment-stepped-away-from-physint-over-missed-deadlines-budget-concerns
    @KotakuPlayStation Reportedly Dropped Kojima's Game Due To A Growing Budget And Missed Deadlines https://kotaku.com/playstation-reportedly-dropped-kojimas-game-due-to-a-growing-budget-and-missed-deadlines-2000733510
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