Marvel’s Wolverine launch chatter and pacing criticism
One player says slow walking and exposition repeatedly interrupt enjoyable gameplay after six and a half hours of play. Separate posts describe a launch party at PlayStation HQ and a celebratory Insomniac Games logo.
TLDR
After six and a half hours with Marvel’s Wolverine, one player says they hate the game’s stop-start pacing, arguing that slow walks and exposition pad its length. They also criticize Logan and Jean Gray’s flirting and the tonal shift from violent combat to a scavenger hunt. On the celebration side, posts describe a launch party at PlayStation HQ and a new Insomniac Games logo marking the release.
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4 Sources, first seen 13d ago