Monster Hunter Wilds targets 30 FPS on Switch 2 across docked and handheld modes
Capcom lists 1260p and 1080p output options for TV play, plus an 864p handheld mode. Ray tracing is disabled, and demanding scenes may dip below the target.
TLDR
Capcom's official specifications put every Nintendo Switch 2 mode for Monster Hunter Wilds at a 30 FPS target. Docked play offers a resolution mode with 2240x1260 output and a frame-rate mode with 1920x1080 output, while handheld mode lists 1536x864. Ray tracing is disabled, and Capcom warns that demanding scenes can still cause drops. The figures describe output resolution, not necessarily the game's internal rendering resolution. The Switch 2 version launches Dec. 4, 2026 with cross-play support.
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