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GamesRadar reports former BioWare dev’s account of “21 days on, one day off” Mass Effect crunch

GamesRadar says cinematic designer Armando Troisi described the RPG as having “a level of ambition that I think was just unheard of at the time.”

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1 Source, 17d ago, first seen 17d ago

TLDR

GamesRadar reports that a former BioWare developer recalled a crunch schedule of “21 days on, one day off” while making Mass Effect. The developer described the experience as “really, really hard, but really worth it.”

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1 Source, first seen 17d ago

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Combined views

13.7K

1 Source, first seen 17d ago

9 likes2 comments3 saves

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1 Source

@GamesRadarBioWare crunched "21 days on, one day off" making Mass Effect, says former dev https://www.gamesradar.com/games/mass-effect/bioware-crunched-21-days-on-one-day-off-making-mass-effect-says-former-dev-that-was-really-really-hard-but-really-worth-it/
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    1 Source

    @GamesRadarBioWare crunched "21 days on, one day off" making Mass Effect, says former dev https://www.gamesradar.com/games/mass-effect/bioware-crunched-21-days-on-one-day-off-making-mass-effect-says-former-dev-that-was-really-really-hard-but-really-worth-it/
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