Inside the quixotic team trying to build an entire world in a 20-year-old game
This article from Ars Technica explores the story and lessons learned from the large-scale community modding project that aims to build an entire world in the 20-year-old game, The Elder Scrolls III: Morrowind. The project, which includes Tamriel Rebuilt and Project Tamriel, has seen thousands of volunteers collaborate over two decades to create a space comparable in size to a small country. The modders have faced challenges and setbacks, but have also implemented better planning, management, and training practices to improve the quality and coherence of their work. The article highlights the dedication and passion of the developers, who are motivated by the desire to contribute to a larger community and create something meaningful.
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