Steam Deck’s compatibility badges are getting numerical backup. Steam store games are gaining framerate graphs under their Steam Deck Compatibility details, showing performance recorded on players’ LCD and OLED handhelds, according to Rock Paper Shotgun. Source
The outlet cites a Valve Steam post explaining the aim: to give players more precise performance expectations than existing ratings such as Verified, Playable and Unsupported. A compatibility badge isn’t a tiny benchmark report, however enthusiastically we might squint at it. Source
Rock Paper Shotgun reports that Valve acknowledges V-Sync, the anti-screen-tearing setting, may skew the displayed results by briefly forcing games to run at unrepresentative framerates. Source
The outlet’s writer describes Mortal Shell II’s LCD results as mostly around 30 frames per second, compared with an OLED average around 45fps, and suspects V-Sync may be involved. That doesn’t establish the cause of the gap, so the OLED upgrade shopping list can wait. Source
“We see this update as a stepping stone toward providing framerate data for more devices than just Steam Deck,” Valve says in a statement quoted by Rock Paper Shotgun. The quoted statement names no additional devices and gives no expansion date. Source
Read the graphs alongside the compatibility rating, rather than treating them as a performance guarantee. Source
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