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Konami reportedly kept Silent Hill teams in the dark about each other's games
VGC reports Townfall director Jon McKellan said his team learned about many other Silent Hill games when they were announced.
TLDR
VGC reports that Silent Hill: Townfall director Jon McKellan said Konami kept its teams from seeing each other's projects to prevent ideas from crossing over. His team learned about many of the games when they were announced, he said. McKellan said the separation gave his team creative freedom, though Konami once asked it to change an enemy design that seemed too close to something else.
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