Modern Warfare 4's goal of feeling "ripped from the headlines"
GamesRadar describes an interview with Jack Hoppus about the game's "boots on the ground" lens and making multiplayer work for two types of player.
TLDR
GamesRadar reports that a Call of Duty developer says Modern Warfare 4 should feel "ripped from the headlines," adding: "It's been a while since we've seen the grunt perspective." Its interview with Jack Hoppus also covers the game's "boots on the ground" lens, making multiplayer work for two types of player, and Infinity Ward's approach to new Call of Duty games.
Modern Warfare 4's goal of feeling "ripped from the headlines"
GamesRadar describes an interview with Jack Hoppus about the game's "boots on the ground" lens and making multiplayer work for two types of player.
TLDR
GamesRadar reports that a Call of Duty developer says Modern Warfare 4 should feel "ripped from the headlines," adding: "It's been a while since we've seen the grunt perspective." Its interview with Jack Hoppus also covers the game's "boots on the ground" lens, making multiplayer work for two types of player, and Infinity Ward's approach to new Call of Duty games.