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A new game aims for more welcoming difficulty, GameSpot says

GameSpot highlights the stated goal: “Our goal isn't to kill the player; it's to make sure they have fun.”

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1 Source, 29d ago, first seen 29d ago

TLDR

GameSpot describes a new “not-roguelike” that wants to make its difficulty more welcoming. The aim, as quoted by GameSpot, is to make sure players have fun—not to kill them.

Combined views

39.9K

1 Source, first seen 29d ago

33 likes3 comments9 saves4 reposts

Combined views

39.9K

1 Source, first seen 29d ago

33 likes3 comments9 saves4 reposts

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Sentiment

Positive——Negative

Summary

Not enough discussion yet.

No sentiment analysis available yet.

1 Source

@GameSpotThis New Roguelike Wants To Make Its Difficulty More Welcoming https://dlvr.it/TVGhPR
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    1 Source

    @GameSpotThis New Roguelike Wants To Make Its Difficulty More Welcoming https://dlvr.it/TVGhPR
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