HEROIC beat 100 Thieves 2-1 on September 26 to win Stake Pulse Beat II, turning the grand final around after dropping the opening map.
The HLTV match page identifies the series as a best-of-three LAN final. 100 Thieves removed Cache and selected Dust2, while HEROIC removed Anubis and chose Ancient. Inferno remained as the deciding map.
Ancient changed the series
100 Thieves converted its Dust2 pick with a 13-8 win, giving the team the first point of the final. HEROIC answered on Ancient, but the response took overtime: it won 19-17 to force the decider.
Inferno was much shorter. HLTV's final result post records a 13-4 HEROIC win, completing the reverse sweep. The attached graphic shows the same 2-1 series result and all three final map scores.
Brollan and MartinezSa finished as HEROIC's two highest-rated players across the series in the inspected HLTV match data. Both were central to the comeback on Ancient and the quick close on Inferno, though the available sources do not include post-match comments about the team's adjustments.
MartinezSa recorded a team-high 44 kills across the series, while Brollan finished with HEROIC's best overall match rating. The numbers underline how the comeback required both sustained output through the 36-round Ancient battle and a clean finish after the teams reached the decider.
A $60,000 Stockholm final
Stake Pulse Beat II ran from September 21 through September 26 in Stockholm. The event page lists 16 teams, a $60,000 prize pool and a single-elimination best-of-three playoff bracket after the group stage.
HEROIC's title carried a $20,000 first-place prize. 100 Thieves received $8,000 as runner-up after reaching the final from the opposite side of the bracket. The result ended a six-day event in which both finalists had topped their groups before advancing through the playoff rounds.
The final's shape also separated the champion from the runner-up. 100 Thieves controlled its own map pick, but HEROIC survived the longest map of the series and then allowed only four rounds on the neutral decider.