Xbox wants Project Helix to be a console first, even with PC games in the mix. Tom Warren shared the distinction from Microsoft’s digital Xbox magazine on November 15: Source
“Helix is designed to be a console that is also capable of playing games from your PC. It is not a PC that can also play console games.” Source
Xbox is putting a lot of weight on which noun comes first.
Simple by default, fiddly by choice
In his read-through of the magazine feature “The Soul of Project Helix”, Destin attributes that console-first philosophy to Jason Ronald, Xbox’s VP of Next Generation. Ronald describes the goal as making access to games “easy, intuitive, and instant,” while leaving advanced settings and performance options available to power users. Source Source
The settings menu can be a hobby without becoming compulsory homework.
Ronald also describes the ROG Xbox Ally as a precursor to Helix in Destin’s read-through. He says player feedback on the Ally has informed and altered plans for the future console, including lessons about bringing PC and console games together in a unified library. Helix is intended to have its own interface, drawing on those lessons. Source
Ronald’s broader vision includes carrying forward four generations of a player’s Xbox library and progression, as read by Destin. That doesn’t establish which individual Xbox titles will work. Source
The quoted passages leave supported PC games and storefronts, the operating system, and final hardware specifications unspecified. A proper library audit will have to wait. Source Source
Xbox made its anniversary magazine available online on November 15, after distributing printed copies to community members at FanFest in Seattle during the preceding week. The magazine can be read through Xbox Wire’s embedded reader. Source
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