Insomniac Games Shares Japan Research Trip for Wolverine
The studio shares scans and references gathered to shape the game's environments.
TLDR
Insomniac Games posted about a research trip across Japan taken to capture real-world assets and references. The developer scanned hundreds of real physical textures and biomes during the visit. These materials informed environmental details in Marvel’s Wolverine. PlayStation amplified the post and pointed to additional coverage. An official PlayStation Blog article describes the location-scanning process and its direct role in building the game’s settings.
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