• Home
  • Technology
  • Gaming
  • Entertainment
  • World & Business
  • Science
  • Sports
  • AI
HomeTechnologyGamingEntertainmentWorld & BusinessScienceSportsAI
Gaming

Hundred Line Director Designs SRPG As Opposite of Fire Emblem

Battle director Akihiro Togawa describes the SRPG's high-risk character system in a new interview.

GE
1 Source, 29d ago, first seen 29d ago

TLDR

Genki_JPN posted about an interview with The Hundred Line: Last Defense Academy battle director Akihiro Togawa. Togawa stated the game's strategy RPG gameplay was made as the exact opposite of Fire Emblem. He described sending characters charging into front lines with zero risk, noting that players gain an advantage by letting characters die since the more they throw characters away the stronger the team becomes. The post links to the full AUTOMATON WEST interview covering the adrenaline rush of sacrificing units.

Combined views

40.1K

1 Source, first seen 29d ago

721 likes13 comments131 saves50 reposts

Combined views

40.1K

1 Source, first seen 29d ago

721 likes13 comments131 saves50 reposts

Sentiment

Positive——Negative

Summary

Not enough discussion yet.

No sentiment analysis available yet.

Sentiment

Positive——Negative

Summary

Not enough discussion yet.

No sentiment analysis available yet.

1 Source

@Genki_JPNThe Hundred Line battle director Akihiro Togawa says the game was designed to be the "exact opposite of Fire Emblem”! "The more you throw your characters away, the stronger you become. You send a character charging into the front lines." "Yes, zero risk. If anything, you actually gain an advantage by letting characters die. Sacrificing them is basically necessary to progress the game smoothly and feel that 'satisfaction.'" https://automaton-media.com/en/interviews/the-hundred-line-last-defense-academys-srpg-gameplay-was-designed-as-the-exact-opposite-of-fire-emblem-the-adrenaline-rush-of-throwing-away-characters-lives/
  • HomeTechnologyGamingEntertainmentWorld & BusinessScienceSportsAI
    • Home
    • Technology
    • Gaming
    • Entertainment
    • World & Business
    • Science
    • Sports
    • AI

    1 Source

    @Genki_JPNThe Hundred Line battle director Akihiro Togawa says the game was designed to be the "exact opposite of Fire Emblem”! "The more you throw your characters away, the stronger you become. You send a character charging into the front lines." "Yes, zero risk. If anything, you actually gain an advantage by letting characters die. Sacrificing them is basically necessary to progress the game smoothly and feel that 'satisfaction.'" https://automaton-media.com/en/interviews/the-hundred-line-last-defense-academys-srpg-gameplay-was-designed-as-the-exact-opposite-of-fire-emblem-the-adrenaline-rush-of-throwing-away-characters-lives/
    Today's Rank

    —

    Not ranked yet

    Today's Rank

    —

    Not ranked yet