Announcement
UEFN source assets become available to license on Fab
FireMonkey says the editable assets open directly in UEFN, reducing time spent rebuilding existing systems.
TLDR
On October 19, FireMonkey shared that UEFN source assets were available to license on Fab. The post describes editable systems for AI and NPC behaviors, vehicles, weapons, UI and environments, many built with Verse and Scene Graph. It says creators can find the assets on Fab or in the Fab window inside UEFN.
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