Report
Zelda: Ocarina of Time had a jump button early in development
GamesRadar reports the feature; a post quotes Yoshiaki Koizumi saying the team discussed more puzzles and less action.
TLDR
GamesRadar reports that the N64 version of The Legend of Zelda: Ocarina of Time had a jump button early in development. A post sharing the report says it was removed to focus more on puzzles and quotes Yoshiaki Koizumi saying the team discussed reducing action and increasing puzzle elements.
Combined views
9.8K
2 Sources, first seen ago
