The developer behind DLSS-NR-on-AMD released two alphas on September 25 that claim sizable back-to-back speed gains for the unofficial Radeon neural-rendering project. Alpha 0.3.3 lists a 23% improvement over 0.3.2, and Alpha 0.4.0 claims another 42% over 0.3.3.
Compounding those version-to-version figures produces a cumulative gain of about 74.7%. That explains the roughly 75% headline number, but it is important to distinguish the calculation from a single controlled benchmark. The percentages come from the developer’s release notes, which do not provide a test configuration for the 0.4.0 claim.
A separate Cyberpunk test reached 50 FPS
Wccftech reports that Ancient Gameplays tested Cyberpunk 2077 at 3440×1440 and saw performance increase from roughly 30 FPS with earlier versions to 50 FPS with Alpha 0.4.0. That comparison works out to about 66.7%, so it supports a substantial improvement without serving as a direct verification of the compounded 74.7% release-note calculation.
The report does not specify the test GPU or complete graphics settings in its prose, and it does not include frame-time, latency or power measurements. The result is therefore a useful example rather than evidence that every supported Radeon card or game will receive the same uplift.
Alpha 0.3.3 also added a graphical installer with a settings editor and new overlay controls for image style, tone curve, exposure and related adjustments. Its notes mention fixes for incorrect frame dumps and other visual problems. Alpha 0.4.0’s public note is much narrower, listing only the claimed 42% performance improvement.
What the project actually does
DLSS-NR-on-AMD describes itself as a ground-up reimplementation of the neural-network runtime for AMD GPU architectures. Its current documentation targets Radeon RX 9000 and RX 7000 cards in DirectX 12 games that use FSR. Installation also requires Windows 11, AMD Adrenalin 26.1.1 or later and a user-supplied copy of Nvidia’s DLSS Neural Rendering DLL, build 310.8.0.0.
The developer says the project is not affiliated with or endorsed by AMD or Nvidia. The README still characterizes performance as a work in progress, cites roughly 33 FPS at 1080p on an RX 9070 XT and warns that some visual effects may not work completely. It also says anti-cheat systems will block the DLL. Those limits make the rapid alpha gains notable, but they keep the project firmly in experimental community-tool territory rather than turning the latest release into a universal Radeon performance promise.