Stellar Blade development once left Shift Up with roughly three months of payroll
CEO Hyung-Tae Kim told Inven that investors called the game a risk and urged the studio to pursue another project before players proved its bet viable.
TLDR
Shift Up once reached a point during Stellar Blade’s development when it could cover only about three months of salaries, CEO Hyung-Tae Kim told Inven. He said investors warned that the game would not break even and some argued that abandoning it would improve the company’s valuation. Kim also questioned the project, but the studio finished it and he now credits players with validating that decision as Shift Up prepares a Switch 2 edition.
Combined views
10.7K
1 Source, first seen ago
