Stellar Blade studio reportedly once had enough money for only about three months of salaries
Eurogamer reports that Shift Up's Hyung-Tae Kim revealed limited funds and doubts during Stellar Blade's development, before the game's eventual success.
TLDR
Eurogamer describes Stellar Blade as a success that once came close to the brink during development. Shift Up's Hyung-Tae Kim revealed financial hardship and doubts before launch, with the outlet quoting him: “We could only pay salaries for about three months.”
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