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Double Fine boss says studio never aimed to make games it expected would lose money, Kotaku reports

Kotaku describes the remarks as a clarification about making artsy games versus games that sell.

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1 Source, 26d ago, first seen 26d ago

TLDR

Kotaku reports that Double Fine’s boss said: “We never actively tried to make a game we thought was going to lose money.”

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22.3K

1 Source, first seen 26d ago

41 likes16 comments12 saves5 reposts

Combined views

22.3K

1 Source, first seen 26d ago

41 likes16 comments12 saves5 reposts

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1 Source

@KotakuDouble Fine Boss Says 'We Never Actively Tried To Make A Game We Thought Was Going To Lose Money' - Kotaku https://kotaku.com/double-fine-boss-says-we-never-actively-tried-to-make-a-game-we-thought-was-going-to-lose-money-2000731429 https://kotaku.com/double-fine-boss-says-we-never-actively-tried-to-make-a-game-we-thought-was-going-to-lose-money-2000731429
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    1 Source

    @KotakuDouble Fine Boss Says 'We Never Actively Tried To Make A Game We Thought Was Going To Lose Money' - Kotaku https://kotaku.com/double-fine-boss-says-we-never-actively-tried-to-make-a-game-we-thought-was-going-to-lose-money-2000731429 https://kotaku.com/double-fine-boss-says-we-never-actively-tried-to-make-a-game-we-thought-was-going-to-lose-money-2000731429
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