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Monster Hunter Wilds targets 30 fps in every Switch 2 mode

Capcom lists 1260p and 1080p docked options, an 864p handheld output and no ray tracing ahead of the Dec. 4 release.

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3 Sources, 12d ago, first seen 12d ago

TLDR

Capcom has detailed the Nintendo Switch 2 performance targets for Monster Hunter Wilds. Both docked presets run at 30 fps: quality mode outputs at 1260p, while the frame-rate preset outputs at 1080p. Handheld play has one 864p, 30 fps configuration, and ray tracing is disabled across all Switch 2 modes. The listed numbers are output resolutions, not confirmed internal rendering resolutions. The port arrives Dec. 4 with TV, tabletop, handheld, local wireless and online play.

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182.4K

3 Sources, first seen 12d ago

1.3K likes21 comments243 saves173 reposts

Combined views

182.4K

3 Sources, first seen 12d ago

1.3K likes21 comments243 saves173 reposts
Capcom’s performance table comparing Monster Hunter Wilds display modes across consoles, including Nintendo Switch 2.
Image: Capcom, via Switch-Actu on X

Capcom has published the performance targets for Monster Hunter Wilds on Nintendo Switch 2, confirming that every listed mode aims for 30 frames per second.

Docked play offers two presets. Quality mode outputs at 1260p, while the frame-rate option drops to 1080p. Despite the name, the frame-rate preset still targets 30 fps. In handheld mode, the game has a single configuration with an 864p output and the same 30 fps target.

Ray tracing is disabled in all three Switch 2 configurations. The official product table lists ray tracing only for select PS5 Pro and PC settings.

Output resolution is not the whole rendering story

Capcom’s figures describe output resolution and target frame rate. As RPG Site notes, they do not reveal the port’s internal rendering resolution, upscaling method or how consistently the game holds its target during demanding hunts.

That makes the two docked presets more meaningfully different in image quality than in their published frame-rate ceiling. Hands-on testing will still be needed to show whether the 1080p option delivers steadier performance or other responsiveness benefits.

The hunt moves to Switch 2 in December

Monster Hunter Wilds launches for Switch 2 on Dec. 4, 2026. Nintendo’s product listing supports TV, tabletop and handheld play, with local wireless and online multiplayer for up to four players. Nintendo estimates the file size at 39.1 GB.

The port brings Capcom’s large-scale hunting game to a portable Nintendo system, but the published specifications set clear expectations: 30 fps is the target whether players prioritize resolution, choose the docked frame-rate preset or take the game on the go.

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3 Sources

@SwitchActuLes performances officielles de Monster Hunter Wilds sur Nintendo Switch 2 ont été publiées ! Le jeu atteindra donc 1080p à 1260p sur dock selon le mode choisi, et 864p en portable. Aucun mode d'affichage n'est proposé sur portable. Dans tous les cas, le jeu tournera en 30 FPS et n'aura pas de Ray Tracing (disponible uniquement sur PS5 Pro et sur PC). En comparaison, la Xbox Series S ne propose aucun mode et se contente du 1080p @ 30 FPS. 👉 Source https://www.monsterhunter.com/wilds/en-us/product/
@MonsterHunterPLCzas ruszyć na łowy podczas TGS 2026 – oto Monster Hunter Wilds: Ascendance oraz Monster Hunter Wilds na Nintendo Switch 2! Dostępne są już również pierwsze wrażenia z rozgrywki, którymi dzielą się media i twórcy.
@NintenderosMonster Hunter Wilds confirma resoluciones, FPS y más en Nintendo Switch 2 - https://www.nintenderos.com/nintendo-switch-2/monster-hunter-wilds-confirma-resoluciones-fps-y-mas-en-nintendo-switch-2/
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    3 Sources

    @SwitchActuLes performances officielles de Monster Hunter Wilds sur Nintendo Switch 2 ont été publiées ! Le jeu atteindra donc 1080p à 1260p sur dock selon le mode choisi, et 864p en portable. Aucun mode d'affichage n'est proposé sur portable. Dans tous les cas, le jeu tournera en 30 FPS et n'aura pas de Ray Tracing (disponible uniquement sur PS5 Pro et sur PC). En comparaison, la Xbox Series S ne propose aucun mode et se contente du 1080p @ 30 FPS. 👉 Source https://www.monsterhunter.com/wilds/en-us/product/
    @MonsterHunterPLCzas ruszyć na łowy podczas TGS 2026 – oto Monster Hunter Wilds: Ascendance oraz Monster Hunter Wilds na Nintendo Switch 2! Dostępne są już również pierwsze wrażenia z rozgrywki, którymi dzielą się media i twórcy.
    @NintenderosMonster Hunter Wilds confirma resoluciones, FPS y más en Nintendo Switch 2 - https://www.nintenderos.com/nintendo-switch-2/monster-hunter-wilds-confirma-resoluciones-fps-y-mas-en-nintendo-switch-2/
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