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Ocarina of Time remake team added fast travel, then removed it
Zelda producer Eiji Aonuma requested warp points throughout Hyrule, then came to see the idea as probably a bad one.
TLDR
The remake's developers discussed the scrapped fast-travel system in an interview. Aonuma had asked them to add warp points across Hyrule, but soon concluded the feature was probably a bad idea.
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